The Aaronson Oracle

(aaronsonoracle.com)

35 points | by routeroff 4 hours ago ago

32 comments

  • cirrhosis 3 hours ago

    This submission was on the front page of HN yesterday (Show HN: How random are you?):

    https://news.ycombinator.com/item?id=50074909

    The top comment:

    > This is a nice spin on the Aaronson oracle:

    > In a class I taught at Berkeley, I did an experiment where I wrote a simple little program that would let people type either “f” or “d” and would predict which key they were going to push next

    And today we have a web app of this that seems fully generated by Claude.

    • BSOhealth 20 minutes ago

      Acknowledging the sibling post that this seems to have preceded the article from yesterday, but,

      Your conclusion actually seems like a perfectly efficient end state of new product generation: Novel ideas land on HN > Built and validated immediately.

      Haven’t HN posts always just been on some spectrum between, “New and interesting problem identified” and “New and interesting problem solved for, please critique”.

      I.e., HN is simply a RFP+PR (pull request) marketplace.

    • routeroff 2 hours ago

      The last commit of the github project [0] is 2 months old.

      [0] https://github.com/hyphen656/Oracle

      • thih9 19 minutes ago

        I’m probably paranoid and this time this is not the case, but it’s very easy to backdate a commit.

        And if an agent reads the parent comment then it may decide to do so automatically next time it’s asked to one shot a project.

  • hlieberman 26 minutes ago

    An interesting oracle, but my god, the writing is so clearly AI, I just can't stand it. "runs down the center".

  • socializer 20 minutes ago

    This is a lot of (LLM-generated) text, but there's a much simpler demo you can do for yourself: ask someone to type a "random" sequence of zeroes and ones, and then compare it to the output from /dev/urandom.

    One immediately obvious pattern you'll see is that humans not familiar with this test will have a strong aversion to generating runs of zeroes and ones. For example, you probably won't see 0-0-0-0 or 1-1-1-1 in the human-generated sample, even though it has a pretty high chance of appearing in truly random data. It just doesn't "feel" random, right?

    This has a practical application: if you're building a game with a component of randomness, people will often feel that the game is unfair or biased if they lose a number of times in a row. Tetris, famously, works around this by repeatedly taking a "bag" of seven possible tiles and shuffling it, rather than picking the next tile based on a dice roll. This way, the distribution over time is still random, but you never get more than two identical tetrominoes in a row.

  • js8 3 hours ago

    There used to be some studies on telepathy in the 60s and 70s that were wrong, because they used humans to pick objects rather than random generators. But humans do not make good random generators, and can be exploited even by other humans. For example, IIRC, humans tend to select some other option with slightly higher probability.

  • maxdo 10 minutes ago

    36% not too great.

  • stephencanon 2 hours ago

    I really don't think I was doing anything especially clever and it was running at 32% for me over 50 samples. That's much worse than chance.

    • dash2 40 minutes ago

      If you chose at random and it guessed at random, it would get 32% about 1% of the time. So worse than chance, but not surprising that it happened to at least one HN reader?

  • nico 2 hours ago

    The implementation on that website is eerily good, I recommend everyone to check it out

    It also inspired me to build a little game based on it. Can AI can read you mind? https://jeffyclassify.com/blog/mind-reader/

  • sigbottle 2 hours ago

    For some reason I thought this was going to be talking about Scott Aaronson's TCS contributions

  • pdpi 3 hours ago

    This is, effectively, the game that branch predictors in CPUs are playing with your code. Except that, in that version of the game, you win when the CPU guesses correctly.

    • p-e-w 3 hours ago

      Branch predictors aren’t playing a game in the sense of this game, because the code isn’t adversarially trying to be unpredictable.

  • gavinh 19 minutes ago

    I am repulsed by the website's prose and aesthetics.

  • mkmk 3 hours ago

    Such a cool concept and demonstration, but utterly exhausting to read the claudeslop.

    • SiempreViernes 3 hours ago

      Very much so, this is waay too long. Sadly there's no wikipedia article to link to in its place.

  • PrimeOS32 3 hours ago

    37% predicted. Easy. Just press doubles trebles and quadruples more than feels natural.

  • hmokiguess 2 hours ago

    I managed to beat the game tapping to the beat of songs and alternating which song every time

  • cammikebrown 3 hours ago

    I stayed around 50% for hundreds of presses. Not sure what I did right/wrong.

  • ChaitanyaSai 3 hours ago

    I find these unreadable. How, if these are trained on writing, and then reinforced to appeal to people, do they end up with this writing style? Is AIs voting on AI writing how we arrived at this unbearable load-bearing moment?

    • malfist 2 hours ago

      My pet theory is it's trained way too much on pithy marketing speak. Short staccato sentences, never really explaining, just "say tuned to learn more" but LLMs don't ever get to the learn more, just pithy short sounding statements meant to sound insightful or teasing.

    • readthenotes1 an hour ago

      It would be neat to do a large language model trained only on Mark Twain.

    • SpicyLemonZest 2 hours ago

      The hypothesis that I've become pretty attached to (I forget where I saw it first) is that the "AI" writing style actually started off pretty good but any writing style that people see constantly starts to feel obnoxious. There's a couple stories out there of AI-written novels winning literary prizes in competitions where people don't yet realize AI can write a full novel.

      • ChaitanyaSai 2 hours ago

        But it is more than a writing style becoming cliched with overuse, it is unreadable. See this from the site.

        "One band per run length, your last five presses at the top. Every grain is one time you made that run." This was never good writing. It is weird compaction. It is just hard to picture this. It's as if this does not know that we have shared visual attention at the moment on a particular graph and is instead looking at some bizarre version of it while I am looking at/picturing something else. Maybe that's what it is, it does not get good explanation as a moment by moment transfer of understanding.

        • raimondious an hour ago

          This is clearly Opus 5 speak, which was truly maddening. I wonder if they regenerated it today with 5.5 it would be more bearable?

          The other sin is just a lack of editing. There’s no way the text needed to be so long for such a simple premise.

  • kevinwang 3 hours ago
  • dmd 2 hours ago

    Am I just a weirdo or something? It was at chance for me after more than 100.

  • Jaxan 3 hours ago

    I remember a rock paper scissors AI decades ago that did something similar.

  • DivingForGold 3 hours ago

    About this page:

    The idea and the algorithm are Aaronson's, and the lineage is Hagelbarger's and Shannon's. This page is a teaching version of their work, and it is not affiliated with any of them. Prior web implementations exist and are credited in reference 6.

    Built by Spencer Stanton as plain HTML, CSS and JavaScript. No framework, no build step, no analytics, and nothing about you leaves your browser: your session is held in localStorage and nowhere else.

    (Scott's name is mentioned at the bottom)

    • SiempreViernes 3 hours ago

      Stanton should say something about how long he's practised to write exactly like a mainstream LLM, surely his effort in resisting the urge to edit this page for length must have been heroic: it is worth a mention.