With IMG PowerVR mostly gone from Mediatek roadmap. Which means ARM Mali is effectively the GPU IP on Android, excluding Qualcomm Adreno which its market continue to shrink and concentrate on premium segment.
I wonder how far or how good Mali is now compared to others. I wish Chip and Cheese do compassion on GPU as well.
If only that would mean a better driver story across devices and Android releases.
Unless it is a Pixel or Samsung Sxy flagship device, chances are the driver, which will never get updated, it a box full of interesting developer moments.
Just go to chrome://gpu to check the amount of workarounds enabled in Chrome alone.
I just can't wait to see it being tested in an actual phone. So far all the data are done on development board. If they are really as good as everything we have read so far, both Mediatek and Qualcomm are in big trouble.
The Pixel 10 and 11 GPUs are offensively bad. Not only are the Power VR GPUs slow, and less capable feature wise than Mali and Adreno (Xclipse is still around too!), but the tile Google put in the Pixel 11 is actually an _older_ design than what they put in the Pixel 10. They just clocked it higher to make up the performance difference.
And then Google has the gall to charge basically flagship prices for their under powered junk.
Personally I don't buy flagship phones because I don't use their full compute capabilities anyway, but a Pixel 11 would cost 2x what I paid for my Pixel 8. For 0 GPU performance improvement.
The headline seems like a way to set themselves up to fail. The advancements are great, those features are definitely something a lot of developers and players are interested in, but comparing it to desktop immediately just sets the bar too high.
With IMG PowerVR mostly gone from Mediatek roadmap. Which means ARM Mali is effectively the GPU IP on Android, excluding Qualcomm Adreno which its market continue to shrink and concentrate on premium segment.
I wonder how far or how good Mali is now compared to others. I wish Chip and Cheese do compassion on GPU as well.
If only that would mean a better driver story across devices and Android releases.
Unless it is a Pixel or Samsung Sxy flagship device, chances are the driver, which will never get updated, it a box full of interesting developer moments.
Just go to chrome://gpu to check the amount of workarounds enabled in Chrome alone.
Google just switched to PowerVR, didn't they?
Given the horrible GPU performance as well as thermal issues in Tensor G5 and G6, Google will have to switch back to Arm in G7.
Example benchmark showing how extremely far Google is behind:
>Xring O3.
I just can't wait to see it being tested in an actual phone. So far all the data are done on development board. If they are really as good as everything we have read so far, both Mediatek and Qualcomm are in big trouble.
The Pixel 10 and 11 GPUs are offensively bad. Not only are the Power VR GPUs slow, and less capable feature wise than Mali and Adreno (Xclipse is still around too!), but the tile Google put in the Pixel 11 is actually an _older_ design than what they put in the Pixel 10. They just clocked it higher to make up the performance difference.
And then Google has the gall to charge basically flagship prices for their under powered junk.
Personally I don't buy flagship phones because I don't use their full compute capabilities anyway, but a Pixel 11 would cost 2x what I paid for my Pixel 8. For 0 GPU performance improvement.
The headline seems like a way to set themselves up to fail. The advancements are great, those features are definitely something a lot of developers and players are interested in, but comparing it to desktop immediately just sets the bar too high.
What about support in mesa?
Give it a couple years before Valve starts sponsoring someone to reverse-engineer it
I do not understand why vendors believe their software stack is a moat. It is an obstacle to me.
opens wikipedia (Emphasis mine:)
> Moats were excavated around castles and other fortifications as part of the defensive system as an obstacle immediately outside the walls.
Unfortunate wording?
Moats are supposed to be obstacles for your competitors, not your consumers.
It's akin to building a moat inside the castle.
Why?
I thought these GPU were open source with mainline kernel support?
This should have happened years ago.