> I got completely hooked watching those viral reels of people trying to cut fruits and vegetables into perfectly equal halves
Which itself was probably inspired by "Schlag den Henssler" [1] a German game show where they had a brief minigame revolving around splitting things precisely in half.
So personal thoughts - it's very polished and IMHO definitely a bit more enjoyable on a device with a touch interface. I think the trickiest element is going to be gamifying it a bit more; it feels a tad clinical for lack of a better word right now. It could be worth looking at games like Fruit Ninja for inspiration on how to "gamify" the experience further as well.
One area for improvement might be adding a stronger thematic framing for why you’re dividing the objects (like virtual splitting a restaurant check among friends, or cutting up a pie, etc).
You might also consider introducing cuts into perfect thirds etc as a way to sorta ratchet up the difficulty.
Thanks, I didn't know about Schlag den Henssler, maybe the idea has been around longer than I thought. And I agree about it feeling a little clinical, that's actually something I've been thinking about because I don't want to lose the minimalist feel in the process, but it certainly needs more "gamification".
I really like the idea of thirds as well. or maybe require different percentages, not only 50% or 33%, can be random to add more into difficulty.
> I got completely hooked watching those viral reels of people trying to cut fruits and vegetables into perfectly equal halves
Which itself was probably inspired by "Schlag den Henssler" [1] a German game show where they had a brief minigame revolving around splitting things precisely in half.
So personal thoughts - it's very polished and IMHO definitely a bit more enjoyable on a device with a touch interface. I think the trickiest element is going to be gamifying it a bit more; it feels a tad clinical for lack of a better word right now. It could be worth looking at games like Fruit Ninja for inspiration on how to "gamify" the experience further as well.
One area for improvement might be adding a stronger thematic framing for why you’re dividing the objects (like virtual splitting a restaurant check among friends, or cutting up a pie, etc).
You might also consider introducing cuts into perfect thirds etc as a way to sorta ratchet up the difficulty.
[1] - https://www.snopes.com/fact-check/german-game-show
Thanks, I didn't know about Schlag den Henssler, maybe the idea has been around longer than I thought. And I agree about it feeling a little clinical, that's actually something I've been thinking about because I don't want to lose the minimalist feel in the process, but it certainly needs more "gamification".
I really like the idea of thirds as well. or maybe require different percentages, not only 50% or 33%, can be random to add more into difficulty.
Thanks a lot