Author here. We pushed 1.1 today. It was scheduled for release two weeks ago, but it was quite hard to balance adding so many new features with the influx of bug reports that followed our launch a month ago. Obviously, adding Python is a big one, but I'm most excited about the new symbol index, which reduces 10-second workspace-wide queries to under 100 ms. The agent also uses this index, so the benefits compound over long agentic sessions as well. FWIW I'm not quite sure about the black-and-white dimming feature. If it's not useful, we might remove it in a future release so please let us know!
Not a walkthrough video, no. The first steps section of the getting started guide is the best place to start (https://docs.rune.build/#your-first-steps). There are also a few short clips on the home, Go and Python pages.
Fair ask though! a short walkthrough is on the list.
I may check this out as I'm between editors currently. Liked zed for a bit, until a blog post showed me how they were installing npm and who knows what else on my PC without me knowing. Used Code for a bit after until suddenly they started requiring AI dependencies just to run the IDE.
pricing page does not at all make clear what isn't included in the free version. you have to pay a monthly subscription for "language support"? does that mean it doesn't "support" languages in the free version? and what does "language support" mean?
Quite impressed with a sales page basically telling me to stick with Emacs for now: https://rune.build/coming-from/emacs
> Org mode, Magit, TRAMP, or another deep Emacs-native package is your center of gravity
This is me.
> rewriting the editor live in Elisp is the whole point for you
Funnily enough, this is not me. I just grab Doom Emacs and do very minor adjustments. I just really like all the packages and the ecosystem.
I had to chuckle at this pro
> Built-in Emacs editor
The built in editor is a one of my least favorite parts of Emacs. I'm in it for the customizability.
Author here. We pushed 1.1 today. It was scheduled for release two weeks ago, but it was quite hard to balance adding so many new features with the influx of bug reports that followed our launch a month ago. Obviously, adding Python is a big one, but I'm most excited about the new symbol index, which reduces 10-second workspace-wide queries to under 100 ms. The agent also uses this index, so the benefits compound over long agentic sessions as well. FWIW I'm not quite sure about the black-and-white dimming feature. If it's not useful, we might remove it in a future release so please let us know!
Is there a short video walkthrough for newcomers?
Not a walkthrough video, no. The first steps section of the getting started guide is the best place to start (https://docs.rune.build/#your-first-steps). There are also a few short clips on the home, Go and Python pages. Fair ask though! a short walkthrough is on the list.
I may check this out as I'm between editors currently. Liked zed for a bit, until a blog post showed me how they were installing npm and who knows what else on my PC without me knowing. Used Code for a bit after until suddenly they started requiring AI dependencies just to run the IDE.
So hey, why not try something new.
pricing page does not at all make clear what isn't included in the free version. you have to pay a monthly subscription for "language support"? does that mean it doesn't "support" languages in the free version? and what does "language support" mean?
Any connection to https://github.com/CeleritasCelery/rune ?
No connection. Naming things, sigh. It’s hard to find an unused name these days.
Page crashes with “a problem repeatedly occurred on $page” on iOS Safari, just fyi
Thanks, looking into it.
edit: I think it's from all the videos playing at once, even when not visible. It should be fixed now.
I have no idea what it is