Nice, I'm surprised it took this long! My first experience of playing Quake 1 in my home was an unauthorized source port which ran in System 7, I believe was called "HackQuake", ported from stolen source code from CrackDotCom apparently[0][1] .. For me as a kid getting insanely impatient to play Quake, this was a godsend! Even if the performance was brutal and firing a rocket caused the framerate to halve. Played it at 320x200 pixel-doubled just to eke out that extra little bit of performance. Anyway, the point is that HL probably could have been running on Mac since day one, if someone had spent the time to port it!
The most interesting thing about this link, for me, is seeing that there's an open-source recreation of GoldSrc [0]? That's apparently been around since 2011 [1]? I'm stunned I haven't heard about this before. Very cool.
I would have been really excited about this circa 1999. I mean don't get me wrong, I was grateful for Unreal Tournament and Q3A, and I knew I'd be getting Halo soon, but this is the one game I was really jealous of my friends for.
For reference this is roughly period correct for the early iMac models (G3 and DV) that came out in 1998 and 1999, though MacOS 9 didn't ship until later. Impressive porting work.
[UPDATE] To make it clear, it was a joke (always a faceplant, on HN, where senses of humor go to die). It's actually very cool. I just get cranky that 3/4 of my Steam games don't work on new Macs, and I did like HL.
If Apple Silicon ran my games collection I simply wouldn't have another computer other than my M2 MBP. I've run Fallout 3 on it, and while the emulation isn't perfect, it is playable and runs. The fan doesn't turn into a jet aircraft at takeoff, the temps stay cool.
The fact that most games won't play on Apple Silicon natively is a crime.
Jokes are downvoted not because of a lack humor but because if we reward making jokes we will have to scroll through dozens of jokes and all of their responses to get the actual discussion. Voting is about keeping the on topic and worthwhile discussion at the top with everything else buried beneath it.
Nice, I'm surprised it took this long! My first experience of playing Quake 1 in my home was an unauthorized source port which ran in System 7, I believe was called "HackQuake", ported from stolen source code from CrackDotCom apparently[0][1] .. For me as a kid getting insanely impatient to play Quake, this was a godsend! Even if the performance was brutal and firing a rocket caused the framerate to halve. Played it at 320x200 pixel-doubled just to eke out that extra little bit of performance. Anyway, the point is that HL probably could have been running on Mac since day one, if someone had spent the time to port it!
[0] https://www.wired.com/1997/01/hackers-hack-crack-steal-quake...
[1] https://github.com/Jason2Brownlee/QuakeOfficialArchive/blob/...
The most interesting thing about this link, for me, is seeing that there's an open-source recreation of GoldSrc [0]? That's apparently been around since 2011 [1]? I'm stunned I haven't heard about this before. Very cool.
[0] https://github.com/fwgs/xash3d-fwgs
[1] https://www.moddb.com/engines/xash3d-engine
I would have been really excited about this circa 1999. I mean don't get me wrong, I was grateful for Unreal Tournament and Q3A, and I knew I'd be getting Halo soon, but this is the one game I was really jealous of my friends for.
For reference this is roughly period correct for the early iMac models (G3 and DV) that came out in 1998 and 1999, though MacOS 9 didn't ship until later. Impressive porting work.
That's nice.
Now do MacOS 26, on M chips.
[UPDATE] To make it clear, it was a joke (always a faceplant, on HN, where senses of humor go to die). It's actually very cool. I just get cranky that 3/4 of my Steam games don't work on new Macs, and I did like HL.
Done. http://www.macsourceports.com/game/halflife
Awesome!
But, to make it clear, it was a joke. It's actually very cool. I just get cranky that 3/4 of my Steam games don't work on new Macs, and I did like HL.
I love that simcity4 has an applesilicon and big name recent releases don't.
Yay.
Nah, that's based.
If Apple Silicon ran my games collection I simply wouldn't have another computer other than my M2 MBP. I've run Fallout 3 on it, and while the emulation isn't perfect, it is playable and runs. The fan doesn't turn into a jet aircraft at takeoff, the temps stay cool.
The fact that most games won't play on Apple Silicon natively is a crime.
Tangentially related, there are now "officially allowed" Apple Silicon builds of Unreal Tournament and Unreal Tournament 2004 available [0]
[0]: https://github.com/OldUnreal/FullGameInstallers/releases/tag...
Jokes are downvoted not because of a lack humor but because if we reward making jokes we will have to scroll through dozens of jokes and all of their responses to get the actual discussion. Voting is about keeping the on topic and worthwhile discussion at the top with everything else buried beneath it.
You must be fun at parties.
I think those guys are about classic Macs
I know. It was kind of a joke, which, due to this being HN, fell flat.
We at Hacker News do not have a sense of humor that we’re aware of.
I see. Maybe it was a little random
Missing a bounty to go with that directness!
This is the only site where it is illegal to make a joke.
Fair cop, Guv
you do it.
Nope. Looks like someone already did (look up)
Porting AssaultCube should be doable too
Cleverly done.
This makes me so happy lol.