Building a Tiny 3D Renderer for a Tiny Handheld

(saffroncr.itch.io)

70 points | by g0xA52A2A 3 days ago ago

2 comments

  • alex-moon 2 hours ago

    What an excellent example of designing for the medium instead of trying to make the medium do something it's not good at! Your whole approach shows a real love, like a delicate respectfulness, that I think characterises early games and is less apparent as the systems get better (though I am sure it is still there).

  • xyzsparetimexyz an hour ago

    Does the upscaling from 200x120 happen pre or post dithering?