It seems to disallow valid words made with the same letters, which doesn't feel fair. (I don't want to spoil an answer, but -- especially when the word it insists on is arguably French!)
I tried "KITERS" and "TRIKES" at the 5 letter level, but the app specifically wanted "STRIKE." It kinda demoralized me to have come up with two answers and not be able to proceed, I realized that it wasn't worth trying to guess before the clue came up so I quit out.
I really enjoyed this! I do agree with the other comments that a larger vocabulary would be nice. The way some games handle this is by giving bonus points for words that are unintended by the author but are perceived as valid. Or maybe giving extra time? IMO, keep the vocab a bit limited, though (maybe top 30k words or similar).
I opened the tab in the background and when i got around to it later somehow i lost the game.... i think you need an official "start" button to prevent this.
It's a good game. A little easier than wordle because you can go back and forth with variations on a few words by adding s and ed. Maybe a harder variant could be you go to the next level with a new set of letters still adding one more.
Another variant could be you have to solve like a stack of them, so like you have 5 of these then to get to the next level all 5 have to progress, each with a different pool of letters.
It reminds me of Wordflower. I like this! With one caveat:
The word games that have been posted in the last few days feature a timer component, and it's game over when you miss the timer. I think they'd be more rewarding if it weren't sudden death. Instead it should just let you play through and give you a score out of 5. Especially if it is going to pick obscure words (as another commenter says - arguably one word isn't English and that feels like a bad reason to "lose").
I guess I'll check back later and try to remember that I can't have the tab open in the background? :)
EDIT: OK, I found the previous puzzles link. Cute! Though I got a bug on the second one - (ROT13 for spoilers) apparently the answer was "tenavgr" but I put in "grnevat" and it still accepted it (but other prompts had not accepted alternate-but-valid words)
This is great! I've been looking for an alternative to this for a while: https://g1.globo.com/jogos/dito/
This is definitely the kind of game I'd play on a flight.
Really rewarding keyboard UX on this. Typing felt great. I couldn't figure out how to shuffle or give up via the keyboard. Shuffle with escape would make sense.
Fun! As others mentioned, it's unclear why certain words are rejected. Without clues, there's no reason the player would know which of several anagrams is the "right" one. Seems like it'd be better to accept any valid word, or perhaps have some kind of bonus for finding all of them.
I hate games of this kind. "You failed. Try again tomorrow." I won't be back. It wasn't enough fun to remember. And I'm not likely to upvote because of these reasons (so it won't appear in my 'upvoted submissions')
It seems to disallow valid words made with the same letters, which doesn't feel fair. (I don't want to spoil an answer, but -- especially when the word it insists on is arguably French!)
None of those are French words. How many letters is the word you say is French?
Felt the same way. Failed the last three like that with legitimate words.
I tried "KITERS" and "TRIKES" at the 5 letter level, but the app specifically wanted "STRIKE." It kinda demoralized me to have come up with two answers and not be able to proceed, I realized that it wasn't worth trying to guess before the clue came up so I quit out.
Spoiler alert, it seems to be like Wordle in that the same puzzle is given to everyone for that day.
Same thing here happened with 'irks' and 'risk'
wtf is kiters?
People flying kites?
kiters = kiteboarders. Welcome to Australia, the country where the words are made up and meanings don't matter.
I really enjoyed this! I do agree with the other comments that a larger vocabulary would be nice. The way some games handle this is by giving bonus points for words that are unintended by the author but are perceived as valid. Or maybe giving extra time? IMO, keep the vocab a bit limited, though (maybe top 30k words or similar).
I opened the tab in the background and when i got around to it later somehow i lost the game.... i think you need an official "start" button to prevent this.
Also some instructions. I had no idea what I was supposed to do at first.
ngmi
Yeah this happened to me too. A timer with auto-start is a bad combination.
It's a good game. A little easier than wordle because you can go back and forth with variations on a few words by adding s and ed. Maybe a harder variant could be you go to the next level with a new set of letters still adding one more. Another variant could be you have to solve like a stack of them, so like you have 5 of these then to get to the next level all 5 have to progress, each with a different pool of letters.
It reminds me of Wordflower. I like this! With one caveat:
The word games that have been posted in the last few days feature a timer component, and it's game over when you miss the timer. I think they'd be more rewarding if it weren't sudden death. Instead it should just let you play through and give you a score out of 5. Especially if it is going to pick obscure words (as another commenter says - arguably one word isn't English and that feels like a bad reason to "lose").
More feedback:
- I was intently staring at letters and didn't notice you get a definition as a hint! Maybe the hint UI needs a tweak.
- it needs to allow permutations that are also words, or at least provide an additional reward for finding those (maybe an extra half point).
- there should be a "clear" button next to shuffle.
- there should be a "pause" button which hides everything and stops the timer. My waitress came by as I was playing and I lost.
It's pretty clear that they're leaving the time limit in because it attracts engagement in the form of comments like yours.
I guess I'll check back later and try to remember that I can't have the tab open in the background? :)
EDIT: OK, I found the previous puzzles link. Cute! Though I got a bug on the second one - (ROT13 for spoilers) apparently the answer was "tenavgr" but I put in "grnevat" and it still accepted it (but other prompts had not accepted alternate-but-valid words)
This is great! I've been looking for an alternative to this for a while: https://g1.globo.com/jogos/dito/ This is definitely the kind of game I'd play on a flight.
Unlike everyone else here, I enjoyed this. A good hit for the day, see you tmrw
Really rewarding keyboard UX on this. Typing felt great. I couldn't figure out how to shuffle or give up via the keyboard. Shuffle with escape would make sense.
I’d vote shuffle with space bar.
Reminds me a little of contact (https://www.ludozofi.com/home/games/contact/)
The staggered entry animation of the letters on page load is lovely. The typing also felt rewarding.
Bit of feedback, should the timer pause when reading the how to play or opening settings?
All I get is this: "Today's run is over."
Fun! As others mentioned, it's unclear why certain words are rejected. Without clues, there's no reason the player would know which of several anagrams is the "right" one. Seems like it'd be better to accept any valid word, or perhaps have some kind of bonus for finding all of them.
Hey this is a great game. Nice work
This is a spiritual descendant of Wordle, cool idea!
"Today's run is over"
I hate games of this kind. "You failed. Try again tomorrow." I won't be back. It wasn't enough fun to remember. And I'm not likely to upvote because of these reasons (so it won't appear in my 'upvoted submissions')
My reaction too, but then I found the button to try the previous days, and it was enough for me to figure out the game :)
Coupled with the immediate timer start, no instructions. Meh.
Very fun!!
MARC? MARCEL? Come on