Fable created novel 4D splat format

(adamraudonis.github.io)

115 points | by adamraudonis 10 hours ago ago

43 comments

  • goosethe 3 hours ago

    I feel like I did this one already: https://github.com/seanwevans/4splat

    • noosphr an hour ago

      Well there's your problem, you didn't say you wasted a million dollars doing something an expert can do in an afternoon.

    • BretonForearm 2 hours ago

      spatiotemporal data

  • delichon 4 hours ago

    A gaussian gif. Coming to porn sites soon. The file format name works for them. But imagine whole movies shot in this format. The fly-on-the-wall fantasy of movies, without being locked in place for the whole shot. Narrative possibilities like being able to examine just how close the Tyrannosaurus Rex is to your rear view mirror. Clues in a mystery only visible on rotation. Hidden bonus scenes.

    I hope this catches on just to be able to watch the evolution of cameras to capture it.

    • orbital-decay 3 hours ago

      >imagine whole movies shot in this format. The fly-on-the-wall fantasy of movies, without being locked in place for the whole shot.

      That would be terrible. Framing is the major expressive feature in cinematography, and any interactive format needs a lot more thought put into it than just having a free camera. Literally the worst of both worlds.

      Light field video streaming is a thing, however it's pretty niche. OTOY pioneered holographic codecs and light field videos with some degree of freedom and a sense of depth more than a decade ago.

      • skybrian 26 minutes ago

        It wouldn't work for a movie, but it might be good for a concert video, stage play, dance, or sports, where you're capturing something happening in a defined space. You could pick a different seat in an auditorium.

        Also consider connecting a virtual space with a real one, so it looks like something happening on a virtual stage that's connected to a room in your house.

      • jayd16 3 hours ago

        Not terrible, per se, but not a movie. There are other formats that fit the task better like immersive theater and theater in the round.

        This has been extensively explored with VR and games, though.

        • NuclearPM an hour ago

          The “per se” is never necessary.

          • Chaosvex 34 minutes ago

            I don't think their writing is supposed to be an exercise in saving bytes. Per se.

    • lwansbrough 18 minutes ago

      A$AP Rocky did it for a music video. Granted, it was only used for the editing process and not the final video, but it still presents some interesting opportunities, though it doesn't really look real so the applications may be limited.

      https://radiancefields.com/a-ap-rocky-releases-helicopter-mu...

    • andybak 4 hours ago

      Ok but you're commenting on the general concept of animated gaussian splats. That's existed for a while and it's unrelated to what this actual post is about which is a new compression method.

      • delichon 4 hours ago

        I suppose it's the difficulty in recording them rather than the file size that has kept them experimental. But that's not a problem for AI generated splats. GenAI sites could have a toggle from image to video to splat4d.

    • hoppp an hour ago

      Its great for porn for those videos when the camera seems to be focused on the actors balls when thats definitely not the part I want to be looking at. I can just look around the room instead.

    • jfim 2 hours ago

      That already exists though. I believe Braindance VR uses a rig with a couple dozen cameras to capture the same scene from multiple viewpoints then converts it to a gaussian splat that can be walked around.

  • chmod775 2 hours ago

    The application is cool, but there is little novelty here. All of the employed techniques are well-established.

    I suggest removing "novel" from the title unless you wish to seriously disappoint some people.

    • AaronAPU an hour ago

      But that’s exactly where we’re at. Disappointment is fine, attention is all you need.

  • Lucasoato 6 hours ago

    Doesn’t with for me, iOS Safari :/

    • nomel 5 hours ago

      Works on my old iPhone. The video is a splat. Click the interact button to change perspective.

      • LudwigNagasena 2 hours ago

        Moving camera completely distorts the video both on my Mac and iPhone.

    • oldsecondhand 4 hours ago

      Me neither on Chrome on Win10. "WEBGPU initialization failed".

    • skybrian 3 hours ago

      Works on my iPad using Chrome or Safari.

      • filoleg an hour ago

        Safari on iPhone, working as intended for me as well.

  • StilesCrisis 15 minutes ago

    I'm so tired of HN putting sites on the top with zero human authorship. I have to listen to Claude-voice enough at my job.

  • ACCount37 3 hours ago

    Does switching scenes in the demo work for anyone? There are what, 3 hidden panels in the HTML there? But none of them have a "switch scenes" button.

  • adamraudonis 10 hours ago

    See repo for prompt. Feel free to contribute to format or benchmarking. MIT Open Source.

    • noosphr an hour ago

      Software created by algorithms is public domain.

    • diimdeep 6 hours ago

      Publish full session md, you can export them with `uvx claude-code-log@latest --tui`

      • tjuene 5 hours ago

        warning: don't just run random commands in your terminal

        • thehamkercat 4 hours ago

          specially not npm/python related packages with @latest

          Yes please give me the latest supply-chain attacks.

        • fragmede 2 hours ago

          too late, I already ran curl | sudo bash

      • reassess_blind 2 hours ago

        Somehow that feels too private to want to share.

  • reassess_blind 3 hours ago

    Whats the 4 in the "4D" here? A layman like me thinks this looks 3D.

    • jasonjmcghee 3 hours ago

      time

      • reassess_blind 3 hours ago

        Why is it we don't call videogames "4D" if they also operate through time?

        • dullcrisp 3 hours ago

          Animations are four-dimensional. Colored animations are seven-dimensional. More if they include surface normals or lighting information. Simple.

        • dietr1ch 3 hours ago

          I guess if moving through time other than forward like normal it'd justify calling time a new dimension on which you can play on.

          Otherwise, we just focus on the 3D space they represent and take time for granted

        • jasonjmcghee 3 hours ago

          3D Gaussian splats are still images of 3D space / photogrammetry

          So I'm guessing it came from representing the additional dimension

  • xiaoyin903 9 hours ago
  • PunchyHamster an hour ago

    Probably shoud've noted that say Chrome requires some flags enabled

    https://webgpureport.org/

  • mistahchris 5 hours ago

    wow… this is seriously cool.

  • refulgentis 39 minutes ago

    Looks like crap, is it the format?

  • gcr 5 hours ago

    Something’s way off with these numbers. The page says it encodes video at 640MB/s which is quite large even for 4D data and doesn’t match the filesize of the demo splat (7.4MB / 2sec, or ≈3.4MB/s).

    In fact they say the raw file size of the demo splat was only 427MB, so maybe the 640MB/s was a statement about encode speed? Why write it that way instead of “this demo splat was encoded in 0.6sec” or even just “the time to produce the original splat took longer than the time to encode this video format”?

    • danielheath 4 hours ago

      “encodes video at 640MB/s” is the common way for codec authors to talk about performance