The best thing that has ever happened for multiplayer games

(mas-bandwidth.com)

33 points | by gafferongames 4 days ago ago

15 comments

  • faize 2 hours ago

    I'm not fully up to scratch with the latest AWS tactics, but to me, this seems like another way to get people to move to their platform and then charge for bandwidth at a later date, ultimately trapping their consumers.

    Also, this whole post just felt like a brag, i'm not surprised it barely got any upvotes

    • Tepix an hour ago

      Agreed on the bragging.

      Also I‘m not convinced about the whole cost issue. A nice server from a bare metal provider like OVH will be so much cheaper than the AWS equivalent, you can pay for a ton of traffic.

    • jader201 an hour ago

      > Also, this whole post just felt like a brag, i'm not surprised it barely got any upvotes

      Yeah, opening with:

      > I'm a world expert in game netcode

      Felt like an odd way to start the article.

      Maybe OP is job farming?

      • stephc_int13 an hour ago

        He is one of the well known netcode guy.

        But from the few interactions I had with him I would say he is quite abrasive, stubborn and probably somewhat on the spectrum.

        But there is a special kind of unpleasantness in writing/debugging netcode for large projects, I don't think you can be agreeable and still you your job correctly.

        • reitzensteinm an hour ago

          If anything, in immature engineering organizations, preserving netcode invariants to successfully deliver a multiplayer project might benefit from a little of that disposition.

    • an hour ago
      [deleted]
  • elashri 32 minutes ago

    I have no knowledge in the field. But it would be nice if the article compared the raw prices of usual bare metal offering vs cloud because I am not sure it would support the claim that the egress would be the highest cost.

    Of course it could be but a quantitative perspective for an average game would have been much better.

  • nickandbro an hour ago

    I operate a game:

    https://slitherworld.com

    When I started developing it, I wanted to use AWS game lift. But the costs proved I would be paying $1000s of dollars per month to meet the user demand. This makes me seriously reconsider.

  • yellow_lead 2 hours ago

    > Having completed all of this, I decided to leave. I had achieved all I wanted to and needed to work on something new. And frankly, I just really disliked working with Richard Baker.

    Kind of a weird thing to drop in unless it's an inside joke? (:

  • jrm4 2 hours ago

    If it involves Amazon today, it is overwhelmingly unlikely to be the best thing that has ever happened for anyone.

  • tayo42 an hour ago

    Ai probably didn't contribute to writing this, i think the article has that going for it lol

  • jurgenburgen 2 hours ago

    Cool.

    What about the rest of us who don’t play games or write them? When will AWS stop printing money with egress fees?

    • beastman82 an hour ago

      When you leave for the competition

    • jayd16 2 hours ago

      Host on that instance type, maybe?

    • vlovich123 2 hours ago

      When Cloudflare breaks them?