Beyond All Reason (Free Total Annihilation Inspired RTS)

(beyondallreason.info)

113 points | by mosiuerbarso 3 hours ago ago

42 comments

  • aetherspawn an hour ago

    Great game, technically impressive, but the community can be quite mean and toxic. I played for around a year after having played other TA Spring RTS for a few years prior, and if you don’t follow the exact meta of the month (whatever that might be) in terms of build order and things, people can get really aggro and your team can vote to kick you and take your units.

    Also, one particularly aggravating part of the community is that it’s considered courtesy to surrender once the front line is broken instead of playing the game out and letting the back eco players try and recover it.

    The drafting for picking map spots is done in order of seniority, and the good players take all the low stress spots which leaves the newer players to take the more difficult spots. This feeds into a loop where the senior players get aggro at the new players for letting the front break down, but simultaneously they won’t take it themselves even though it’s the more important position.

    I stopped playing because I felt like I had a lot of negative interactions in every 2nd or 3rd game. The front player blames the back player, the back player blames the front player, everyone flames the weakest player.

    • jpwgarrison a few seconds ago

      This is a common reaction and the response is common too: this is only the case if you follow the herd to 8v8 and the two club-like maps they fixate on. But if you study the community for 5 minutes first, you can walk past those two “pubs full of toxic jerks fighting” there are a dozen other options. Single player, PvE, 1v1 through 4v4 and FFA. These (smaller) game modes lack the level of drama you see in 8v8. You just have to go into the quiet restaurant with nerds playing chess and other board games instead of the obvious mess of a drunken bar across the street.

    • estearum 39 minutes ago

      It's amazing the degree to which streaming/online communities around video games have destroyed the games themselves. Every update to every game launches a large scale effort to find the "meta" which is then instantly disseminated to the most try-hard assholes on the Internet. Anyone who dares to develop their own strategy/style/loadout is up against hordes of people (a growing proportion every day) who just copy whatever the Youtubers figured out.

      • embedding-shape 4 minutes ago

        > It's amazing the degree to which streaming/online communities around video games have destroyed the games themselves

        I think they might destroy the streaming/online communities, but I wouldn't say it destroys the game itself. I play BAR, but never with random strangers, the game works fine, but I also don't participate in any "video game" communities or watch/play with streamers, so what you're saying sounds very foreign to me, and is more about the communities than the games themselves.

    • RugnirViking an hour ago

      Wow, that sounds awful. That's beyond optimising the fun out of a game, it's straight up refusing to have fun. One wonders what they get from it?

      • embedding-shape 2 minutes ago

        Different people get different things out of video games (and everything, really). For some, the fun is learning, and the game stops being fun when you understand it (this is me). For others, the fun starts after they're learned, and starts being good at it, but still have competition with others. For yet others, mastering it and being the best is the fun.

        All these groups of people sometimes play in the same lobbies, and what the players "gain" from the session can be very different depending on the person. There is no "right or wrong" way to play video games, or the right/wrong motivation for it, it's just different.

      • tasuki 17 minutes ago

        > That's beyond optimising the fun out of a game

        I'd even dare to say it's beyond all reason.

      • scns 24 minutes ago

        Imaginary superiority

    • Panzer04 an hour ago

      This very much depends on the lobby. I don't think this is unique to BAR either - it's just that 8v8 is the most popular mode.

      Lots of players mean more chances to get a toxic guy who doesn't recognise their own faults and blames others.

      I actually just don't really agree about the assertion on player slots. If anything, the better players get the more likely they are to play a front slot, because they have an outside influence on the chances of their team winning.

      • aetherspawn 34 minutes ago

        My OS floated around 10-15 and I virtually always ended up having to go front in every lobby, which is the position I hate the most because I don’t like playing my strategy game like an RPG - that is, micro-ing just a dozen of units and optimising every rocket or bullet hit or whatever, which is kind of what front is like.

        Front has zero opportunity or resources available to build any kind of economy, and once the T2 units start coming through from the other side they feel very expendable. As the front player you build the same 1 or 2 units every single game and never really get to strategise.

        What also enraged me is that the back players would have the nerve to make the front player “pay” for their T2 constructor units after working so hard to keep everyone alive, despite everyone knowing the front player has zero resources at any given time because it’s all going into units that are being meat grinded.

    • b3ing 27 minutes ago

      Does it have a solo mode?

  • plopz an hour ago

    Theres been some drama with this game where a few of the core admins have claimed ownership and sold out to a publisher. They are taking the free open source game and selling it on steam with a free demo. In addition to the toxic community, its made the whole thing a bit radioactive. Curious to see how it all plays out.

    • Panzer04 an hour ago

      Well, they can't sell out the game code. That's not how GPL works.

      • inigyou 4 minutes ago

        Yes they can. Firstly, you can do anything and then someone may or may not sue you for it and they may or may not win. Secondly, if you're the copyright owner you can do whatever you like.

      • gertrunde 37 minutes ago

        The blurb in game suggests the multiplayer side of things will be open, the 'premium' thing on steam gives the one closed bit, which is the single player campaign.

        (In theory!)

      • insanitybit 9 minutes ago

        What do you mean?

  • bob1029 an hour ago

    If you are into playing with others, you might find a more stable community with FAF.

    https://www.faforever.com/

    • NBJack 26 minutes ago

      Some of the folks who give running commentaries on matches make it entertaining even if you don't play. Derp, Gyle, Willow; I've spent way more hours listening to their humorous takes on plays and strategies than I would care to admit. And frankly, it's the "average joes" of the game (lower ranked players) whom don't really follow the meta that often make it the most entertaining.

  • inigyou 6 minutes ago

    The game itself notwithstanding, is this website marketingslop? I don't think it's AI but it's definitely not written by the developers.

  • Waterluvian an hour ago

    There’s a very “we’re selling business software” feel to this webpage, which makes me wonder what it would be like for business software to be marketed like a video game.

    • inigyou 4 minutes ago

      Isn't that most business software these days?

    • hilariously an hour ago

      Honestly it feels like someone whose used to internal metrics and management at Large Company made this.

  • abc42 35 minutes ago

    I know this is kind of silly, but even though TA's game mechanics are obviously great, I really liked its ambience and story. The sort of a melancholic vibe of a slow-moving neverending war.

    BAR in contrast is a bit of a PvP clickfest, which I don't enjoy. I wonder if there's a game mode or another Spring mod that would give me a more authentic feel? Single-player or perhaps PvE.

  • gbuk2013 an hour ago

    I used to play the original TA a lot and BAR is very well done. Much harder than the original though - I had no trouble with TA campaigns but I have not even made it halfway with BAR before hitting skill wall. Not a teen anymore so it’s hard to motivate myself to try and push through. :)

    • Perz1val an hour ago

      There's also Zero-K on steam and it has an actual campaign. Last time I checked BAR had none, but it was on the roadmap

      • gbuk2013 an hour ago

        You’re right - it’s not a campaign as such - it’s a set of scenarios (currently 22) in increasing difficulty. I haven’t played for a while after getting stuck but checking now I got stuck on the 5th scenario - even worse than I thought. :)

        I played Zero-K several years ago and it didn’t stick in my mind as much but maybe worth revisiting it - thanks!

        Reading about it seems to suggest that it’s even deeper in terms of strategy and tactics so I will probably struggle even more. :(

  • SockThief an hour ago

    The game is very mature and well thought RTS. The user experience and performance is beyond anything on the market now. It beats all well known AAA studios attempts at it by far.

    It's still actively developed and very free to play.

    Here's a cast of 40 vs 40 players by a former Star Craft 2 pro player: https://www.youtube.com/watch?v=B1a5dkjUq3o

  • pohl 2 hours ago

    Been wanting to play this. Alas, macOS support is table stakes for me.

  • amitayk 17 minutes ago

    Been playing BAR for couple of years now. Do not sign up if you have a minor addiction problem to fun things.

  • zeafoamrun 2 hours ago

    This looks really slick and also very detailed. Is it free as in beer or free as in freedom?

  • encom an hour ago

    >All development updates, tech support, finding friends and all player and developer communication takes place on Discord.

    [ eye rolling emoji ]

    • Sharlin 43 minutes ago

      It's unfortunate, but what can you do? It's where players are, for better or worse.

      • MarsIronPI 22 minutes ago

        At least bridge to something the freedom-loving folks will use, e.g. Matrix, or (better IMO) Jabber.