1D Chess

(rowan441.github.io)

182 points | by burnt-resistor 2 hours ago ago

31 comments

  • quuxplusone an hour ago

    Mentioned in TFA: This version of chess is given by Martin Gardner in his "Mathematical Games" column of July 1980 (pages 27 and 31) — https://www.jstor.org/stable/24966361 — and the analysis of White's mate is given in the column of August 1980 (page 18) — https://www.jstor.org/stable/24966383.

    I do wonder how things would change if the board were 9 cells long; 10 cells long; etc. Also, it seems "in the spirit" to permit castling if neither K nor R has moved yet: i.e., from the position

    K _ R N r _ n k

    White ought to be permitted to

    _ R K N r _ n k

    (Or maybe there's a stronger argument for R K _ N r _ n k, actually. The former was conceptually "rook moves halfway toward king, then king moves to the other side of rook"; but the latter is "rook moves two steps in king's direction while king moves to the other side of rook.")

    I'm pretty sure this wouldn't change the analysis on the 8-cell board at all, though. I wonder if it would change the analysis on any size of board.

    • al_borland 23 minutes ago

      Maybe I'm not good enough at chess to understand the strategy here, but how would castling be useful in this 1-D game? Castling in a normal game protects your King and activates the Rook. In this 1-D game, your King starts out protected behind the Rook. If you castle and end up in a _ R K N position, your king is exposed and your Rook is trapped behind the King, useless, with no way to ever get it back out. The Rook seems essential for mate, and its power has been eliminated.

  • juleiie 19 minutes ago

    That finally confirmed that I am too regarded for chess if even 1D is too hard yay

    • amrrs 4 minutes ago

      is that str.replace(g,t) ?

  • asibahi 2 hours ago

    This is really nice.

    Incidentally, there is an actual 1D game that is one of the most popular games on the planet: Backgammon.

    • zniturah 35 minutes ago

      Good observation. Considering stacking of pieces maybe 1.5D though.

    • moffkalast 27 minutes ago

      Backgammon, the game everyone's seen and at the same time nobody knows how to play :P

  • gef an hour ago

    Reminds me of Edwin A. Abbott's Flatland, where he describes Lineland. A one-dimensional world whose King can only move forward and backward, cannot conceive of sideways, and considers his tiny segment of existence complete and sufficient. The Linelanders are portrayed as pitiable, intellectually imprisoned by their single dimension. Much like us in our three :)

  • palata an hour ago

    It was a lot more fun than I first thought!

  • sieste 2 hours ago

    It took me an embarrassing number of attempts to win.

  • northfield27 an hour ago

    Haha, i was taking N4 and N6, but didn’t figure the steps after that.

    To win we need to let knight die because rook can move multiple steps to kill the king.

    From a third person perspective R2 is a deceptive move that takes advantage algorithm to make the black king back off to kill its knight.

    • aNapierkowski 13 minutes ago

      you could also just move your king on that move same result knight cant move, only king can, so it has to back away

  • kkaske an hour ago

    I was only able to beat this after a couple retries. The hint was hard to read.

  • addybojangles 14 minutes ago

    Silly nice brain teaser

  • BiraIgnacio 4 minutes ago

    love it!

  • bbx an hour ago

    Oh very interesting. Even with these restrictions, there are quite a few variations, and it seems only one ends up with white winning.

  • schmeichel 2 hours ago

    Finally, a version of Chess I can understand. Thank you.

  • rOOmbambar9 an hour ago

    It's very interesting and fun!)

  • vladde an hour ago

    i could not beat it, and i can't read that chess notation

    • thesuitonym an hour ago

      The letter is the piece to move, and the number is the index to move to, starting from 1 on the left. The first alphanumeric pair is your move, then the computer's move. Comma. Your move, computer's move...

    • qup an hour ago

      The first move after the comma is yours (open with kNight to 4), and the second move is apparently predetermined or always chosen.

    • DrammBA an hour ago

      the notation is just an array of move tuples, each tuple contains 1 move for white and 1 move for black, where each move is written as <1st letter of piece name><destination square>

  • lschueller an hour ago

    Cool idea. This is smart and lean. I like it

  • tkapin 2 hours ago

    Nice! :)

  • naorz 2 hours ago

    Fun stuff, love it!

  • tintor an hour ago

    The first move is always: white rook takes black rook, then the only remaining move for black is to move the knight away, which results in checkmate.

    • nippoo an hour ago

      If you play the game, you realise this ends up in stalemate.

      • Fabricio20 28 minutes ago

        I'm not very good at chess, but I dont get why most things are considered a stalemate? I strategically remove all pieces of the enemy, leaving only the king against my rook/tower whatever its called, the king has nowhere to run. In my eyes it's a checkmate. The game just calls it a stalemate. Would be a stalemate if I couldn't do anything, but I can kill the enemy king.

        • al_borland 17 minutes ago

          It's a stalemate because while the king can't move, he isn't under active attack. There is nowhere he can legally move, but he's safe where he's at.

        • rokkamokka 17 minutes ago

          There is an explanation further down. A stalemate is if the enemy has no valid loves and is not in check

    • umanwizard 35 minutes ago

      Black can’t move the knight: it’s illegal to make a move that puts yourself in check. Thus black has no legal moves, but isn’t in check, so the result is a draw.