This may not be the post, but there is something I hate about wifi on airplanes. I don't fly that often but when I do I pay for wifi.
Most airlines redirects you to a website to pay for the wifi, and it seems they block all requests to different domains. Problem is, these platforms suggest to pay with Google Pay / Google Wallet, but if you try to do that, Google Pay DNS are blocked, so the request fails and you can't use your card with Google Pay. So I need to take my card from my physical wallet and type all the digits.
Yeah, I've experienced this as well. It's frustrating. Wish I could offer a fix for that here. It is becoming more of a standard that airlines offer free wifi - e.g. United went from ~$8 low-quality service to free Starlink. So, hopefully you encounter this less often as time goes on.
This is helpful, will send to my coworker. He's been trying to fix a bug that only happens during low-bandwidth conditions. (It's actually really annoying, because my cell will show it has 5G service but the service isn't good enough for poorly coded video and audio sites.)
Hope it helps- every time I've tried low-bandwidth simulators to create realistic testing conditions it never "feels" like it actually does in the field. That was a part of my motivation to build this. Let me know if he has any issues with it!
This may not be the post, but there is something I hate about wifi on airplanes. I don't fly that often but when I do I pay for wifi.
Most airlines redirects you to a website to pay for the wifi, and it seems they block all requests to different domains. Problem is, these platforms suggest to pay with Google Pay / Google Wallet, but if you try to do that, Google Pay DNS are blocked, so the request fails and you can't use your card with Google Pay. So I need to take my card from my physical wallet and type all the digits.
Yeah, I've experienced this as well. It's frustrating. Wish I could offer a fix for that here. It is becoming more of a standard that airlines offer free wifi - e.g. United went from ~$8 low-quality service to free Starlink. So, hopefully you encounter this less often as time goes on.
This is helpful, will send to my coworker. He's been trying to fix a bug that only happens during low-bandwidth conditions. (It's actually really annoying, because my cell will show it has 5G service but the service isn't good enough for poorly coded video and audio sites.)
Hope it helps- every time I've tried low-bandwidth simulators to create realistic testing conditions it never "feels" like it actually does in the field. That was a part of my motivation to build this. Let me know if he has any issues with it!