18 comments

  • jonathanlydall 26 minutes ago

    My favourite bad volume control was in Real Player around 1997 where changing the volume in the application actually changed the global volume of Windows.

    • whycome 5 minutes ago

      That was a hardware/software thing as far as I remember. If it was using something like DirectSound it would adjust the audio independently. Other media players did the same thing.

  • graypegg an hour ago

    This is not an issue at all, but when ever I come across something like it, I like to poke at the frontend in dev tools a bit. You can pass most levels with `setVolume(25)` in the web console, since that function is just sitting in the document object. That feels like the ultimate volume UI puzzle heh.

  • xnx an hour ago

    The worst volume control UI in the world (2017): https://news.ycombinator.com/item?id=27819384

  • danjl 8 minutes ago

    ...and, of course, there's really no need for a volume control in any app, since there's already a system volume...

  • TheLNL an hour ago

    Finished the game. It was fun to play. I got stuck for a while on the opposite level where the display doesn't update, but was able to go through the rest just fine

  • jimkleiber an hour ago

    Got an error on Level 17, just a heads up.

    Love the game, btw.

  • Retr0id an hour ago

    There are two types of volume slider I've encountered thus far, "too logarithmic", and "not logarithmic enough".

    • embedding-shape an hour ago

      That's because one ear is logarithmic-based and the other is exponential-based. Which one differs per person.

      • JulianWasTaken an hour ago

        Do you have a source, that seems unlikely at face value to me, though I've never gone and looked for perception studies myself.

  • jupin 2 hours ago

    Laughed out loud but gave up at level 5

  • DrSiemer an hour ago

    Plenty of annoyance in here for sure. Looks like 17 cannot be finished on mobile though. Switching to desktop view resets progress.

    • RRRA 9 minutes ago

      Not sure how on desktop either, I've inspected the value and set it to 25 to no avail :P

  • tobr an hour ago

    Meanwhile, iPhone is still using this design https://xkcd.com/1884/

  • Findecanor 2 hours ago

    When clicking on this topic, I had anticipated it to be about GTK 3.x's messed up sliders.

    This was more fun, in a dystopian kind of way. I have sure encountered the rate-limited spinner and the self-resizing slider in real UIs. Perhaps GTK's behaviour is on a level that I have not reached.