Voxile: A ray-traced game made in its own engine and programming language

(elbowgreasegames.substack.com)

52 points | by spacemarine1 2 hours ago ago

5 comments

  • spacemarine1 2 hours ago

    The founder, Wouter, has created or helped design 10 programming languages. Voxile is built in his newest language: Lobster. Wouter has been a major contributor to WASM and LLVM while also inventing flatbuffers. He’s worked at Crytek, Gearbox and Google among many other places. I’ve never seen anything like Voxile.

  • vessenes 2 hours ago

    Very cool - the post made me want to play the game, and check out lobster, but didn't link to it - lobster is open source: https://github.com/aardappel/lobster. It doesn't look like the voxel engine is, though, which is a bummer. On reflection, I'm guessing that game is built for mods, so that would be a path to getting to play with the engine side.

    • Aardappel an hour ago

      Yes, only the lower layers are open source right now. We will eventually expose more, when modding will more stable, etc.

      Right now the editor has a UI driven minimalistic language for specifying quests and other gameplay actions.

  • huevosabio an hour ago

    This looks so cool! Love the build to fight angle.

    Gonna try it as soon as... I have time

  • injidup an hour ago

    lobster: Like rust, python and ruby all mixed together