2 comments

  • flobosg 4 minutes ago

    Nice! I’ve been meaning to do something similar with David Goodsell’s Illustrate (https://github.com/ccsb-scripps/Illustrate) but sadly haven’t progressed much.

  • zokier 2 hours ago

    Shouldn't raymarched sdfs be perfect for this? Simple primitive based geometry (spheres, cylinders) with no textures. I'm just wondering because the rendering from speck/modernspeck seems kinda splotchy, and that should be avoidable?