Fighting games have a product design problem

(cthor.me)

5 points | by bentcorner 8 hours ago ago

2 comments

  • liminal-dev 2 minutes ago

    Fighting games are too inaccessible for me. I just want to play about game with cool characters with sick abilities beating each other up (Skullgirls, Street Fighter, Tekken) but there’s always so much mental preparation and input memorization you have to go through just to have the slightest chance at winning/having fun. The problem is multiplied by the sheer number of characters you get to play as and against in these games.

    The whole genre, in some ways, has felt like some gated community to me that’s closed for anyone not willing to pour in the hours to learn.

  • helpfulfrond 3 hours ago

    I enjoyed this analysis quite a bit.