Antirender: remove the glossy shine on architectural renderings

(antirender.com)

1417 points | by iambateman 17 hours ago ago

347 comments

  • b450 17 hours ago

    I ran it on the "society if..." meme lol

    https://imgur.com/a/nFQN5tx

    • palmotea 16 hours ago

      For those like me not up on the hip memes: https://knowyourmeme.com/memes/the-world-if

      • GenerocUsername 14 hours ago

        It's funny how know your meme has to sanitize the 4chan out of memes.

        The 'how society would look without x' has been a racist trope on 4chan since way before the cited examples.

        • n2d4 13 hours ago

          That doesn't pass the sniff test, many other pages on knowyourmeme correctly attribute memes to 4chan.

          If you were right that would be easily verifiable. Do you have an example of a post dated before 2018? Maybe you're getting tricked by the fact that 2018 was 8 years ago?

          • shakna 5 hours ago
          • miladyincontrol 12 hours ago

            I think you are taking their point literally, its not that knowyourmeme is not crediting 4chan, its that the racism/edge is polished off presenting a more mainstream version of many memes.

            • cwnyth 8 hours ago

              This is you explaining that you have never plunged into the depths of Know Your Meme.

          • itishappy 13 hours ago

            > If you were right that would be easily verifiable. Do you have an example of a post dated before 2018?

            How?

            • iwontberude 12 hours ago

              Link to a message on one of the many historical archives of 4chan?

        • nurettin 9 minutes ago

          > racist trope on 4chan

          So what? Are we going to bring back generational sin as well?

      • echelon 14 hours ago

        It's funny to see as a joke, but you can go the other way with this too. Image editing models and LoRAs for "previz-to-render upscaling" workflows are actually incredibly useful.

        I was just writing about this (scroll about halfway down to the images of Sam Altman - though if you like that, do watch the second video):

        https://getartcraft.com/news/world-models-for-film

        The best model I've found for this, that almost bakes in full ControlNet capability, is oddly gpt-image-1.5. It's absolutely OP at understanding how to turn low-fidelity renders into final draft upscales.

        Here are some older experiments:

        https://imgur.com/a/previz-to-image-gpt-image-1-5-3fq042U

        https://imgur.com/gallery/previz-to-image-gpt-image-1-x8t1ij...

        https://imgur.com/aOliGY4

        I just wish it didn't require invoking such heavy-weight, slow, and expensive models to do this. I'm sure open models will do this work soon, though.

        • pousada an hour ago

          You are able to do this stuff with open models for 1-2 years now, i for example have a comfyui pipeline that achieves a similar setup. It’s of course more work and you have to dig into the details more. I also have to adjust the pipeline and tweak it and use different models for each use case. But overall you can definitely achieve that level of control with open models already, it’s just not that user friendly

      • lostlogin 12 hours ago

        What’s going on with that (robot?) dog leash?

    • CodesInChaos 2 hours ago
      • TeMPOraL an hour ago

        For however brief a moment. It's gone now.

        • CodesInChaos an hour ago

          Reddit shows cached versions of posts on the front-page, so it might actually remain there for a couple of hours after the subreddit mods deleted it.

      • tucnak an hour ago

        > Thank you for submitting to /r/memes. Unfortunately, your submission has been removed for the following reason(s):

        > Rule 1 - ALL POSTS MUST BE MEMES AND FOLLOW A GENERAL MEME FORMAT

        > All posts must be memes following typical setup/design: an image/gif/video with some sort of caption; mods have final say on what is (not) a meme

        Reddit mods, man.

        • Pikamander2 14 minutes ago

          > 4,613 points

          > 96% upvoted

          > Removed by a single moderator for subjective reasons while the sub's front page is full of crap

          Ah, the quintessential Reddit experience.

    • rollinDyno 17 hours ago

      This is just Moscow

      • CGMthrowaway 14 hours ago

        OK this is too fun. I did Reverse Anti-Render on a dreary scene in Moscow:

        https://imgur.com/a/mqMEPUl

        • 20260126032624 7 hours ago

          Is...is that Darth Maul on the left?

        • unkulunkulu 6 hours ago

          Now this is just Moscow in summer

        • turzmo 8 hours ago

          Love how the sign "Ulitsa" changes into something unintelligible but keeps different cyrillic characters.

          • HPsquared 3 hours ago

            Diffusion models struggle with text.

        • theendisney 10 hours ago

          I remember looking at an architect representation thinking, but the sun is always on the other side of the building.

        • junon 11 hours ago

          Looks like Luebeck, Germany.

        • tonymillion 12 hours ago

          That almost looks like a scene from half-life 2

      • wiseowise 4 hours ago

        Too clean.

      • ErroneousBosh 3 hours ago

        Or Dundee. The third "after" pic needs more Surron tracks up the grassy bank though.

    • fredley 16 hours ago

      As someone in the UK, this was especially chilling.

    • HPsquared 3 hours ago

      Looks like a lot of the "millennium" architecture (late 90s-early 00s) we have around my home city.

    • Toutouxc 17 hours ago

      Looks like Machinarium. I like it.

      • sebmellen 17 hours ago

        What a beautiful and nostalgic game that was. I’ve never had a game hit me like that since!

        • SamBam 15 hours ago

          I played it with my wife on the couch over many winters evenings, and then ten years later played it with my daughter. Good times. Reminded me of playing Sierra games as a kid.

          • alterom 6 hours ago

            Same here, though no kids yet.

            I bought the soundtrack on vinyl (by Tomáš Dvořák, aka Floex), then got a record player, aaaand ended up accumulating a ton of records since then.

            I still play that record though, it never gets old.

            The other game that we enjoyed in a very similar way is Primordia [1]. Named our first cat Crispin afterwards.

            You will probably enjoy Boxville [2]; it's very much Machinarium-inspired. Its sequel, Boxville 2,came out recently, so there's more in store.

            It's Ukrainian-made (Machinarium is Czech), so the devs share a gritty post-communist childhood to draw the inspiration from.

            [1] https://primordia-game.com/log.html

            [2] https://store.steampowered.com/developer/triomatica

            • Toutouxc 5 hours ago

              There’s also an album called Machinarium Remixed, which is the original soundtrack made into slightly more energetic/EDM tracks. Really good stuff.

        • yokljo 16 hours ago

          I really enjoyed "Samorost 3" by the same developers. Machinarium still takes the cake though.

          • wartywhoa23 an hour ago

            Don't miss out on their Botanicula too!

        • eps 17 hours ago

          Yeah, it's really a masterpiece. It's utterly fantastic.

    • nicbvs 3 hours ago

      This looks like the average abandoned World's fair location from the 2000s

    • magospietato 4 hours ago

      Complete aside, but it's beyond infuriating I need to enable a VPN here in the UK to view this link.

      • HPsquared 2 hours ago

        It's ironic because it looks like a picture of a dilapidated 2000s "millennium park" type of location which are common in the UK.

    • lloydatkinson 16 hours ago

      Does anyone have a mirror? I’m in authoritarian UK so the link is blocked

      • reallydoubtful 14 hours ago

        The link is blocked by imgur themselves, not the British government (authoritarian or otherwise), because the ICO was going to fine them for historic poor handling of children's data. https://ico.org.uk/about-the-ico/media-centre/news-and-blogs...

        • Aeolun 12 hours ago

          What does that even entail? Why does a site like Imgur even need to know which users are children?

          • lmz 10 hours ago

            Didn't it have user accounts and comments?

          • ErroneousBosh 3 hours ago

            It had user accounts and it hosts prodigious amounts of porn, so it ran afoul of the part of the law that says that if you have user accounts and host user-generated content of any sort you have to make sure you're not showing porn to children.

            It's annoying, but Imgur really do need to get a handle on things because that's where people host all the CSAM they post into Matrix channels.

      • RealCodingOtaku 16 hours ago

        The rimigo proxy works for me: https://rimgo.vern.cc/a/nFQN5tx

      • Analemma_ 16 hours ago

        If you're in the UK in January, you can probably just look outside and that's approximately it.

        • 0x3f 16 hours ago

          I wish the UK looked this good.

          • stavros 11 hours ago

            Have you been to the Barbican?

    • junon 11 hours ago

      This was the first thing I thought of, and it's gotten the hug of death now; thank you for uploading it.

    • culhatsker 14 hours ago

      the world if autumn comes

    • Gibbon1 8 hours ago

      If it could add mold and rust stains to the concrete it'd be perfect.

    • smsm42 17 hours ago

      Ugh, this looks way too real...

    • vvpan 12 hours ago

      You are a genius.

  • usrusr 2 hours ago

    Pretty much what has long been my dream "make the world better" product (long as in from pre-genAI days), only that this one happens in image space: take an architectural model, look at the surface material specifications, analyze it for where rainwater would run down etc and generate weathering texture, how would this look when it's not new anymore.

    Because as I see it, a lot of aesthetic decisions in architecture, pretty much anything that goes in the direction of minimalism, is just putting "newness" in the center of perception. And thus absence of "newness" when it stops being new. All these clear geometric shapes? They look awesome at the opening ceremony, but two years down the line they are like magnifying glasses for uneven changes in color and the like. Whereas for a more playful surface full of ornaments, those same years would be hardly more than a blink and they can age gracefully, on the aesthetic level (and on the technical level, required maintenance intervals are much longer anyways). Architects who claim to care for sustainability should demonstrate that they consider how the building will look like later in life.

    • larusso 37 minutes ago

      I see this as well with huge modern buildings with wood parts. They look great the first year. The wood shines red’ish. After a winter the wood part starts to grey out. I understand that this is sometimes a look they strife for but all the preview renders show it in the prestige condition. Nobody is doing a yearly training. And don’t get me started on all the glass survives for elevators, roofs, bus stops, divider panels next to tram stops (I’m mainly meaning Berlin here) which nobody cares to clean or is so difficult to clean that after 2 or 3 years it looks very run down.

      • Joel_Mckay 24 minutes ago

        Some see a patina with weathered surfaces as desirable.

        The beauty of Kintsugi can also be difficult for people to understand. =3

        https://www.youtube.com/watch?v=r9LMKGte0UU

        • Moosdijk 19 minutes ago

          Bringing kintsugi into this conversation is like saying “being underwater can be quite advantageous!” and linking a video on fish, when the main topic is about people drowning in the ocean.

          • Joel_Mckay 16 minutes ago

            Art is everywhere, and starts with a simple philosophy of making things slightly less awful everyday. Initially focused on your own mind, body, and soul... then recognizing you were always part of something a lot bigger and older than most imagine.

            I do appreciate your poetic tone though =3

            • Moosdijk 13 minutes ago

              Bad bot

              • Joel_Mckay 7 minutes ago

                You will learn this fact in time.

                And bots are not "good" or "bad", but rather an imperfect mirror of statistically salient nonsense. =3

        • IgorPartola 21 minutes ago

          Patina and rot are very different things.

    • ReptileMan 33 minutes ago

      Most of the mega projects are in authoritarian states. So in a way it is about the photo op at opening. And then the next mega project.

    • Joel_Mckay 29 minutes ago

      Well engineered efficient design is naturally better workmanship, and coincidentally aesthetically beautiful.

      A facade of gold leaf on a pile of BS, is still a pile of BS. Poor people with money honestly can't know the difference. =3

  • yetihehe 17 hours ago

    Wow, someone finally made Poland-filter. It all looks exactly like I'm used to.

    • zdragnar 16 hours ago

      Pretty much any place with brutalist architecture, really. I'll happily take pretty much any revival or classical style over "modern" or brutalist style.

      There's nothing more depressing than walking by beautiful historic old buildings only to turn a corner and see a monstrosity of concrete and glass somehow reaching the epitome of bland and uninviting.

    • dbacar 16 hours ago

      Apart from some lucky places, most of the world cities looks like this or worse.

      • ex-aws-dude 14 hours ago

        That is something I've found over the years with traveling.

        You watch a bunch of travel videos and think the place you're visiting is going to be so different but its just the same overcast sky and ocean and washed out color palette as home.

        Once you remove all the filters, color correction, and drone shots from influencer travel videos a lot of places look the same IRL.

        • arjie 3 hours ago

          I cannot relate to this at all. Even just Valparaiso and Venice (two towns) are so different from each other. Even if you make weather dreary it’s a different feeling.

          Then you consider Patagonia or Norway and compare it with the California Coast. The world is full of beauty.

        • agumonkey 3 hours ago

          Some regions with traditional construction material do have better feel. Rare though.

        • wincy 8 hours ago

          Really? I drove from Kansas to the Florida Keys in November, stayed at an ocean front hotel where it was a blissful 83°F, and it felt like our own slice of heaven. We stayed a few extra days over Thanksgiving just to laze in the pool while our kids splashed in the water. Being able to drive away from the snow and the cold into paradise was amazing, and being able to go with my family made me feel richer than a king.

          • yetihehe 6 hours ago

            I traveled a little and was also happy to mostly see the nice side of most places. Some of us are lucky, some just always try to see the best in things. Beauty is in the eye of beholder. Also, some people here commented that they like this antirender look. Maybe by contrast. I talked with someone from Ecuador and they said they like when it rains. It was this lat autumn, when we didn't see sun for several weeks and everything was gloomy, looking even worse than in those photos, additionally colored by bad mood of everyone.

        • ben_w an hour ago

          Hmm.

          I'd say that despite similarities for places built at the same time as each other, there's a huge range of variation in the places I've been.

          First trip to the US was California, and the geography of the hills around Central Valley were substantially different in different places just within that region. Southwest, I saw hills that looked like Bryce's default textures which I'd previously assumed were mediocre approximations rather than based in reality; the Redwoods and Yosemite are very different from each other and the aforementioned, and the hills west of Winters and east of Sacremento are different again, and of course all are different to the Valley itself. On another trip I saw the Bonneville Salt Flats, I've yet to see anything else like them. All these are very different from the views around Zürich, or the UK South Downs (which unsurprisingly given the name is similar to New England and Brittany), and all those are different to the west coast of Wales; when I later saw the Spanish Mediterranean coast and the area around Athens, they reminded me of some of the wine areas around Paso Robles (which shouldn't be surprising given wine).

          Within cities, Berlin has incredibly wide streets unlike anything I've found elsewhere; Athens is the exact opposite, with at least a few of roads in the tourist core (near the Parthenon) almost too narrow even for the smaller size of car common in Europe and pedestrian paths only a few cm wider than my elbows are apart, and so many ancient ruins you could practically trip and fall over them. The UK and Germany where I've lived, one can quickly learn to spot which era any given house was made in, with a handful of still-standing medieval buildings in the UK (mostly churches), then typical stylings visible for late 18th century (e.g. Bath), then a gap to the late 19th century to early 20th (in both countries but with more Gothic in the UK and more Neo-Classical and Art Nouveau in Berlin), then another gap where little survives to today, then post-war (British housing estates and DDR soviet style Plattenbau); these are very different to Swiss rural styles, to the narrow buildings you can find in Amsterdam. The UK and France also still retain a lot of medieval castles in various states of repair and museum-ification.

          Bologna still has a lot of medieval structures around, including two leaning towers. Venice may be famous for the canals, but the famous ones are not the entire set, the ones I remember seeing went right up to the hotel I was in and functioned like roads, with a similar vibe to the roads of Athens (only without the footpaths at all because footpaths were a completely independent system), while the canals in Amsterdam were broad and felt more like the spaces dedicated to the Straßenbahn and U-Bahn in Berlin.

          Budapest felt like a decaying museum to itself, or a ruin in which people nevertheless still lived and worked.

          NYC deserves the name "urban jungle", it was like walking through canyons where the "mountains" (skyscrapers) were so distant and large as to defy not just the instant parallax between my eyes, but also the time-delayed parallax one normally gets from walking towards or away from a thing.

          Cyprus (caveat: I've only been to Larnaca) was a mix of British road furniture, medieval castle, and a Church that pre-dates England (https://en.wikipedia.org/wiki/Church_of_Saint_Lazarus%2C_Lar...), with the half-finished look to many properties where the rebar was still poking out of the uppermost surface of enough buildings to notice and visible water tanks on most of them (https://www.google.com/maps/@34.9108686,33.6190677,3a,15y,41...)

          Nairobi mixed a British 50s-60s Brutalist core (presumably because of who was in charge in the 50s-early 60s) with main streets that were variously poorly repaired and unpaved, and minor streets that varied from "this could be any middle class residential area in Europe" to "this has been accidentally cobbled by people treading plastic bottles into the soil as they pass"; there is another easily recognisable style here, best shown rather than described, this kind of wall lack-of-surface-finishing: https://www.google.com/maps/@-1.2844081,36.9005201,3a,30y,35...

        • kstenerud 5 hours ago

          Try visiting Przemysl or Lviv. Stunningly beautiful.

      • eru 15 hours ago

        Singapore does actually look like the renders. By and large.

        • JimDabell 9 hours ago

          I was watching Dark Matter (the Apple series, not the older one; mild spoiler follows), and I laughed when they arrived at the futuristic utopia universe because it just looked like Singapore.

        • csomar 4 hours ago

          Most of Singapore looks like the Soviet Union: https://www.google.com/maps/@1.3756813,103.9459007,3a,90y,26...

          Sun/Light has a lot to do with it. The place linked looks fine/tolerable but put that in the northern of Europe/America and you'll looking at the edge of depression (at least for myself).

          • eru an hour ago

            Yes, that's how a lot of Singapore looks like. It's an HDB car park.

            But your picture of the Soviet Union is perhaps a bit too rosy.

            I'm not sure why you'd be depressed? It's a picture of a construction site in a car park. Sure, I'd love having the car infrastructure being less front and centre, too. But otherwise it's fine.

          • HPsquared 2 hours ago

            Bearing in mind that is literally a construction site, I think it looks pretty good.

        • ekianjo 14 hours ago

          Lots of light always helps.

      • b3orn 15 hours ago

        Especially in autumn and winter.

      • aaronbrethorst 16 hours ago

        That’s the Joke!

    • Nextgrid 9 hours ago

      > someone finally made Poland-filter

      The UK is feeling left out and would like a word.

      • Tade0 2 hours ago

        The British invented Brutalism, the eastern block perfected it.

    • xyzal 5 hours ago

      There should be a effect intensity slider. East Germany <-> Poland <-> Russia

    • pfannkuchen 7 hours ago

      What would happen if you run it on a spacecraft? Blank image comes back?

    • abraxas 16 hours ago

      Before the dystopian black and gray fad arrived most buildings that went up were sort of OK. And I didn't mind the pastel paint on commie blocks either. But a decade ago someone decided that gray cuboids with asymmetric windows were an improvement...

      Even so, I think North American cities are on average uglier than most Polish ones. Overall we're not doing so bad but I want the Slavic city memes to continue lest we get Prague or Amsterdam level tourist invasion.

  • materialpoint 4 hours ago

    This should be compulsory for pitching architects and entrepreneurs. Prove that your design can withstand real weather and the washed out decay of time. Classical architecture withstands weathering and littering remarkably better. Architects are even using corrugated steel sheets intended for ugly shacks as the fascade of new buildings intended for people to live in. It couldn't be worse.

    • abyssin an hour ago

      It baffles me that contemporary architects don’t seem to be aware of the existence of rain. Why put white render on the facade of your building if it turns to green within five years? Why the hate for large overhangs that would solve this problem for cheap?

    • mopsi 3 hours ago

      Not only architecture. I recently saw a dirty Cybertruck and it looked like a cheap prop from a 1980s sci-fi movie. Made me think about how well the average Toyota is designed that it manages to look good even on a cloudy day while covered in a layer of dirt.

  • theendisney 14 hours ago

    Im a professional cleaner, there is lots of wonderful looking design out there that is impossible to clean. There is also a huge difference in how quick it looks dirty. Some things are easy to clean but if you have to do it 3 times per day in stead of once a week its going to be needlessly expensive and still look dirty half the time.

  • wateralien 15 hours ago

    Top of HN and people are loving it, but there's got to be a better way of getting some $$ rewards for fun viral ideas like this than "Buy me a coffee". I'm betting he's got tens of thousands of sessions currently and nobody is tipping. https://ko-fi.com/magnushambleton

    Is there a better way? Asking for myself, also.

    • pibaker 15 hours ago

      This will be an unpopular answer but one way that could have worked is just good ol' advertising, because it directly converts "virality" into income.

      Any solution that requires the user to bust out a credit card and put down his billing address has way too much friction for the median user to get through.

      • addandsubtract an hour ago

        Doesn't an ad require the user to bust out their credit card eventually?

      • cyode 12 hours ago

        I see 16 coffees received. Assuming no private donations for simplicity, that’s $48. As an ads noob, how many sessions would a banner ad need to beat that?

        • jokethrowaway 12 hours ago

          My CPM is not great (not Google) and that's 25-30k impressions

      • wateralien 15 hours ago

        Unfortunately true.

    • Timwi 13 hours ago

      > Is there a better way?

      Yes, UBI. Then you can create what you want and your livelihood doesn't depend on it going viral.

      • pfannkuchen 7 hours ago

        How do we ensure that we don’t enter the failure mode of “not enough necessities get made”?

        Like it seems like people are ideologically for or against UBI, but I’ve never seen anyone discuss how the mechanism would avoid this outcome. Like I’m not saying it’s 100% the outcome that would happen on whatever time frame, just that even e.g. a 10% chance of that happening would make it too risky to attempt at scale. And like I don’t accept “some people just love farming” or “a lot of stuff that isn’t needed gets made now”, I need an actual mechanism description.

        • yetihehe 6 hours ago

          > How do we ensure that we don’t enter the failure mode of “not enough necessities get made”?

          Pay higher when someone does things. UBI + income. If you want to live better, try doing something that will bring you money, but if you fail, you can still live and try something other next time.

          Current model: if you try something and fail, you are homeless and starving.

          • pfannkuchen 5 hours ago

            Failing -> homeless and starving is a failure mode at the level of the individual. That’s not good, but failure modes of the entire structure are higher priority and the two don’t really compare apples to apples. Capitalism (absent corruption) is actually sort of cleverly recursive there because financial destitution by definition cannot affect producers of vital goods, because the act of producing vital goods is precisely what is rewarded by the system. So at least what you mentioned cannot result in systemic failure from a mechanistic point of view, only an individual level failure (which isn’t to say that the individual is “to blame”, I am not talking moralistically, just that it affects individuals and not the entire structure).

            On first paragraph, okay how does that scale though. Who does the actual work of producing things people need to live, and how do we make sure that enough people keep doing that specifically, even across plausible variable configurations such as “birth rate increases because people have more free time which means now you need more farming” etc.

            We need to characterize these dynamics, wouldn’t you say? Have you thought about it, or are you satisfied by hand waving?

            • tpoacher 4 hours ago

              I don't think the "producers" argument is true, and even so it really does depend on the profession and on current trends.

              What was vital yesterday may be obsolete tomorrow (see hospital secretaries vs ambient scribes for instance). I assume when you think of people taking a potentially "destitution-risky" decision, you think "entrepreneur without savings or backup income", not "hospital secretary". Yet here we are.

              Also, in many professions, "production" is multi-level. Who is the producer in a hospital, the nurse, or the hospital manager? Yet I can assure you nurses, as vital as they are, get fixed term contracts or get fired all the time. Same with teachers and academics.

              So, no, the system rewarding the hospital manager and the university deans for the "vital" work of their nurses and teachers isn't "cleverly recursive"; it's exactly the failure mode both you and OP speak of, except it's somehow both systemic and personal, depending in what angle you're looking at.

            • saagarjha 4 hours ago

              > financial destitution by definition cannot affect producers of vital goods

              This is why people who work critical jobs never go hungry.

            • yetihehe 2 hours ago

              > financial destitution by definition cannot affect producers of vital goods,

              Say that to farmers struggling to make meets end. We managed to make production of vital goods so efficient, that we don't need as many producers, so they are becoming not-producers-of-vital-goods en masse. So, now that they don't produce vital goods, they can safely go into destitution?

              > only an individual level failure (which isn’t to say that the individual is “to blame”, I am not talking moralistically

              Individual level failure means individual is to blame. But UBI is meant to give them safety net, so that when they fail, they don't go into destitution.

              > So at least what you mentioned cannot result in systemic failure from a mechanistic point of view, only an individual level failure (which isn’t to say that the individual is “to blame”, I am not talking moralistically, just that it affects individuals and not the entire structure

              Nice, but when you get rid of 20% of people and move them into "not usable, you won't eat now" category, each single one for personal reasons, then another 20% for other personal reason, you have to train them somehow. You could of course say that they should retrain on their own, but that's currently done typically after several years of giving them too low prices, so they used up their safety reserve.

              > On first paragraph, okay how does that scale though. Who does the actual work of producing things people need to live

              The people who feel they have the skills for this. Just like right now.

              > and how do we make sure that enough people keep doing that specifically,

              We have enough people to make food. We have to make artifical limits on how much food they produce or they would flood the market with food. We pay them to keep their fields unused for some time, kept in reserve. UBI would just be a guarantee that they won't go into destitution when they can't sell the food at good price.

              > “birth rate increases because people have more free time which means now you need more farming”

              I think birth rate might decrease even more. As people become more and more comfortable and stopped having to work as much as previously, they don't need children to secure their future.

              > We need to characterize these dynamics, wouldn’t you say? Have you thought about it, or are you satisfied by hand waving?

              I agree we should. Who would do it? Who would pay for such characterisation? Maybe you should try to do it? A lot of people think about it already.

        • polshaw 3 hours ago

          UBI discussion invariably is way off the mark. The only thing UBI solves is how to give out the money, which is a massive misdirection, the real problem is how to get the money. Do you gut the state and allow people who don't work to have enough money to barely survive as an underclass, or do you end billionaires and usher in a new renaissance where all needs are met and labour shall just be at our whim. These two vastly different visions are both UBI, but most discussion about UBI completely sidesteps that as it requires touching upon the more difficult issues.

          Once you have control of the money to give out, literally every way of redistribution is as good as UBI. If you calculate how much money would be required for a reasonable UBI.. then imagine what could be done if that money was spent on communal, humane, services then it would be able to revolutionise the world every bit as much.

          • mlrtime an hour ago

            > or do you end billionaires

            Everyone will agree with this, but it isn't even close to enough. Or do you mean end all high revenue companies as well?

        • scotty79 4 hours ago

          Necessities get made because there's someone to buy them. Only 5% of people are employed in agriculture and 15% in manufacturing. 80% of working people could do nothing and we'd still be fine when it comes to necessities. And we don't even have peak automation.

          • polshaw 3 hours ago

            Could we perhaps include medical care in the necessities don't you think?

            • peterpost2 2 hours ago

              And educational workers and cleaners.

      • OCASMv2 9 hours ago

        Nah, that just turns people into slaves of whoever is signing the checks.

        • thrance 8 hours ago

          Unlike now?

          • OCASMv2 7 hours ago

            Yes, it would be even worse with people lacking in productive skills.

      • wartywhoa23 27 minutes ago

        ...and rather depends on the whims of the feeding hand instead.

        Like, haven't got your 22nd cocksuckie virus booster? Get lost and die from hunger.

      • wavemode 12 hours ago

        Most people want a lot more out of life than basic necessities.

        • Ey7NFZ3P0nzAe 10 hours ago

          UBI does not mean you don't work, nor you can't earn a lot of money. It just means we don't let you starve if you don't work and we stop making you work out of fear of leaving you starve if you don't.

          I'm a psychiatry resident and developper. I have never been paid for my dev work but have produced quite a lot on my free time (site: w.olicorne.org ). I would do psychiatry pretty much no matter how much I'm paid for it.

          In my view the most productive people of every field are not incentivized by money and would do it anyway. UBI would free up time and cognitive load of the most productive people I believe. Following a 80/20 kinda rule.

          Hence UBI here would mean that the dev would not *have to* monetize.

          • jonahx 9 hours ago

            > In my view the most productive people of every field are not incentivized by money and would do it anyway.

            The idea that money is not an effective incentive to drive behavior is wishful thinking. Even just among devs, even just among devs who truly love programming, most would be doing very different work, and working for different organizations (or none at all) if money weren't the driver.

            > Hence UBI here would mean that the dev would not have to monetize.

            Ok, but the dev might still want to monetize, and we're back to the original question.

            • scbrg 5 hours ago

              > Even just among devs, even just among devs who truly love programming, most would be doing very different work, and working for different organizations (or none at all) if money weren't the driver.

              Somehow I can imagine that a world where a the brightest minds of a generation didn't spend their prime optimizing ad clicking wouldn't necessarily be a complete disaster.

              • mlrtime an hour ago

                Optimizing ad clicking is profitable and the thing that would [partially] pay for UBI. That stops happening and money/value stop being created. The market is not 0 sum.

                It's good to talk about UBI, but people taking it seriously have no idea how to fund it.

                • loglog 7 minutes ago

                  That's right, much of the market is negative sum.

            • laserlight 7 hours ago

              > Ok, but the dev might still want to monetize, and we're back to the original question.

              It's alright. Those who would like to monetize can. There are others who wouldn't and UBI would utilize that surplus talent, which otherwise had to perform tasks they weren't skilled at to earn a living.

            • Ey7NFZ3P0nzAe 5 hours ago

              > The idea that money is not an effective incentive to drive behavior is wishful thinking

              It is obviously an incentive. But I think it's not an effective one and has many morally bad side effects.

              I highly recommend taking a look at the work of Daniel Pink related to money as an incentive. See The Puzzle Of Motivation (~20min) https://www.youtube.com/watch?v=rrkrvAUbU9Y

            • Ey7NFZ3P0nzAe 6 hours ago

              > most would be doing very different work, and working for different organizations (or none at all) if money weren't the driver.

              With UBI I wouldn't be surprised if those would be even more productive doing something else they want. And others who couldn't do the CS curiculum even though they would have loved to because they had to find a job quickly would plausibly be at their place instead.

              I really view UBI as something that puts oil in the society: people have less friction to be at the spot they're better at. People who want to do nothing will not slow us down anymore. And jobs that nobody wants to do would finally be paid by how much they suck instead of how much money your parents had to educate you.

              > Ok, but the dev might still want to monetize, and we're back to the original question

              I don't really see the issue. We're far from having shortage of ways to make people pay: ads, paywall, soft paywall, begging, rate limits. What's the issue with those? I certainly don't like them as a user and as a member of society but am fine with people doing that.

              Especially with UBI in place: if the dev is putting a paywall, they have to compete with people that have plausibly much more freedom of time and mind to allocate to another free foss project. So in the end it becomes less profitable to be adversarial against end users.

          • aembleton an hour ago

            > It just means we don't let you starve if you don't work and we stop making you work out of fear of leaving you starve if you don't.

            Seems inefficient to pay for everyone to have kitchens in their house and pay them cash to get ingredients to cook. Couldn't we just employ some of these people as cooks and have them make meals in a centralised kitchen in every neighbourhood? A bit like the British Restaurant idea: https://en.wikipedia.org/wiki/British_Restaurant

          • TechSquidTV 9 hours ago

            But they want to was the point.

        • djeastm 11 hours ago

          Indeed. Some of us want basic necessities provided to everyone.

        • BudgieInWA 4 hours ago

          That's why it works, lol. Those already driven by the bet paying off still have their incentives, and those who would love to try something ... can! Because they don't have overdue bills to pay with extra interest.

      • fragmede 12 hours ago

        what does UBI have to do with getting paid for making cool shit?

        • thunderfork 12 hours ago

          You can make cool shit without having to do the work of productizing and monetizing it

          • airstrike 9 hours ago

            Yes, and a magic fairy creates the economic value that funds the UBI

            • Nextgrid 9 hours ago

              Every company and their dog is saying that LLMs/"AI" is supposed to be that magic fairy anytime now.

    • Lerc 14 hours ago

      There have been alternatives suggested. While better is a subjective term, most alternatives have either not been successful or have not yet meaningfully achieved a level of success to matter.

      Flattr took one approach without much success. They represented the problem well though. When someone does something that is of a small but not insignificant benefit for a large number of people, how should they be rewarded? When the reward due, divided by the number of people paying for it, gets low enough it seems to not reach a threshold that it makes sense for any individual to pay.

      You could charge a fee above the threshold, and many people do take this path. It is essentially requiring a small number of people to massively overpay to cover those who don't pay at all.

      A Universal Income takes the approach that if everyone gets what they need there is no particular requirement to be monetarily rewarded. You essentially have been rewarded for whatever it is you do.

      Advertising plays the small threshold thing both ways, They offer you a chance to sell a little corruption below your threshold for thinking it is damaging, and in return they accumulate the corruption and the money and send you the money and deliver the requested corruption to their customers.

      Part of the fundamental difficulty is in determining the size of the reward due. How is that determined? There are plenty of people who will offer services to do that if it means they can take a cut. I don't see that path going well unless it is a mechanism governed by strict non-profit rules, and even then I would have doubts.

      A purely rule based system would be intrinsically unfair and subject to gaming, but often times this turns out to be the least worst solution. By agreeing to a set of rules people can accept that while flawed, adhering to them by agreement can make a system that cannot be taken over by a malicious individual.

      In short, right now, No I don't think there is a better way. There may be people with a financial interest that it remains that way.

    • tpoacher 4 hours ago

      I don't think donation approaches are necessarily bad, but yes it should not be as simple as putting a kofi link at the top of a page.

      This person doesn't just do that though. Right after the part where you've uploaded your own examples, there's a reminder: if you had fun buy me a coffee.

      Though this is slightly offset by the fact that they state you have 2 free trials and then you pay. It's a complete incentives mismatch if you ask for coffee for something you explicitly presented to them as a marketing offer. Though, I suppose leaving the donation option on doesn't hurt in this case either.

      In my experience, donationware works best when the donation request is polite, personal, uncoercive, unintrusive, and comes at a moment of surprise right after you would have seen actual value from a product, and from a product that has not otherwise asked you for any money so far (including showing you ads).

      KeepassXC Android is a good example: the guy asks for a beer during octoberfest :)

    • arendtio 7 hours ago

      Especially in the age of AI tools, I also thought about this a few times. The current idea I have is something like a parking meter. Every expensive transaction (like calling a model) would subtract from the money pool, and every visitor could see how much is still left in the pool. In addition, a list of the top 5 donors with their amounts might improve the group dynamic (like on pay-what-you-want pages like humblebundle.com).

      It would be more about covering the cost than about making someone rich, but I think that is what most of the people who build stuff care about. Sadly, I don't know a service yet that offers this model.

      • 20260126032624 7 hours ago

        This won't work when the meter is at zero due to human psychology. New visitors will say: "no one subsidized my experience (indeed I don't even know what $thing does) but <creator> wants me to subsidize $thing for others".

        The whole "subsidize for other visitors" concept is weaker than "pay <creator>".

        • mlrtime an hour ago

          Wouldn't a floor fix that?

          Maybe a bad example, but tipping in a restaurant is an example?

      • HPsquared 2 hours ago

        Nobody likes parking meters.

    • Levitating 15 hours ago

      Ideally the model would be run locally in the browser, so the author isn't paying whatever they're paying. But the web standards to do complicated stuff locally aren't there yet and probably will never be.

      That's not a practical answer but it's my two cents.

      • wateralien 15 hours ago

        I wish I could give him two cents without having to try. HTTP status 402 with micropayments or something needs to become a thing. The platforms do it... (subs, tips, donations, rewards etc etc.) Why can't the web.

      • IshKebab 15 hours ago

        All you need is WASM surely? I expect this model is too big to download & run on local CPUs though.

        • Levitating 6 hours ago

          Maybe, but WASM still has its limitations and pains. If you compile with emscripten you're still using thousands lines of generated javascript to glue the wasm and javaecript together.

    • coffeebeqn 7 hours ago

      Not everything needs to be a business!

      • throwaway132448 3 hours ago

        If there’s one thing I learnt from HN it’s how many people can’t comprehend this. Is it a byproduct of growing up in a very transactional or selfish environment?

        • addandsubtract an hour ago

          Yes. First being a YouTube creator became a business, then twitch, tiktok, twitter. GenZ basically grew up with everything being/becoming a business "opportunity". Making money is the goal for "creators", to the point where ads have become normalized and not having a sponsor is leaving money on the table.

    • huehehue 14 hours ago

      I built a browser extension for a hackathon that enabled crypto payments direct to site owners. "registration" was just sticking a formatted payment address in a DNS TXT record, and if you were at a supported website, the extension would light up, and facilitated payment.

      I still think it's a neat idea but I can't be bothered to build a real version

    • mncharity 10 hours ago

      > Is there a better way?

      If one's visitors are gamers, perhaps one might use gaming payment providers to sell an "supporter badge"? But that's perhaps be pushing their envelope.

      If one's visitors are from the "rapidly-developing world", with well-adopted candybar-scale micropayment systems - China, India, Indonesia, Brasil, Kenya, SK, Sweden... hmm. Direct access from elsewhere seems still very limited, but perhaps one might use a global payment gateway like Adyen? My impression is transaction cost is more than $0.10 but less than $1.

      In the "less-rapidly-developing world", X.com has been working towards a similar superapp with Visa for the US. The Visa/MC duopoly seems to have shifted from its years of preventing US micropayments, to something like "maybe 2030-ish".

    • glaucon 15 hours ago

      My view may be as realistic as these architectural drawings but I've long thought that some sort of micro payment system would address a lot of problems, many more significant than tipping software developers.

    • Steve0 4 hours ago

      You could let users import their own Google api key...

    • smoovb 11 hours ago

      Youtube has this model with Preimum. If Chrome rolled out Chrome Premium, (and copied the Brave BAT model of paying sites you give attention to), I'd be happy to pay.

    • falloutx 14 hours ago

      Guy who posted this is actually a VC (not sure how big).

    • AceJohnny2 15 hours ago

      Thanks for the highlight. Doesn't seem like there's much activity on his Ko-Fi for being on the front page of HN. I sent him a tip, although privately.

    • Ey7NFZ3P0nzAe 10 hours ago

      I had an idea for a library used to collect how much you owe who:

      https://github.com/thiswillbeyourgithub/FUTOmeter

    • eastbound 6 hours ago

      Monetization: People can now use ChatGPT for this if they have the idea, so it’s a tight goal. Would people in urban planning pay to see this? If not, then this was just the “15 minutes of fame” experience”, and people who are not career influencers have difficulty monetizing that. Of course, thank you for your concept.

    • Fuzzwah 15 hours ago

      It should be tasteful ads for the AI companies that are making money... Oh wait, I instantly see the problem with that idea.

  • xd1936 16 hours ago

    POST https://fjtwtlaryvoqohkwnbwd.supabase.co/functions/v1/transf... 402 (Payment Required)

    Function error: FunctionsHttpError: Edge Function returned a non-2xx status code

    :(

  • egorfine 17 hours ago

    This is ingenious and actually useful. I'm looking for a new apartment and I always wanted to know how do these places look in a bad weather, because that's when I need beautiful surroundings the most.

    • wizzwizz4 17 hours ago

      Unfortunately, it doesn't actually tell you that information: it just turns a dial. What you want is to know how much that dial would be turned by bad weather.

      • Retr0id 17 hours ago

        As long as it's not changing the form of the buildings, it seems valid. Although, the first two examples both add random telecom cabinets in places that don't make much sense.

        • jayd16 12 hours ago

          Its not valid because it adds things like cracks, dead plants, patchwork repairs, rust, random utility boxes, loose cables, etc. Its won't tell whether a place will be maintained well. It gives you more of a worst case.

        • Jolter 16 hours ago

          I figure that’s an architectural in-joke. The engineers will add ugly stuff because you didn’t consider stuff like HVAC or electricity.

      • coffeebeqn 7 hours ago

        Depends where you live I guess. For me that looks exactly like November here

      • egorfine 17 hours ago

        It's infinitely better than nothing.

        • wizzwizz4 16 hours ago

          Fortunately, you have one of the world's most powerful supercomputers sitting between your ears, so we don't need to compare this to nothing.

  • ArekDymalski 32 minutes ago

    I hope someday soon computers will be fast enough to have such filter running as a Fallout New Vegas mod and it will finally look like it should :) https://imgur.com/a/XBVnKZa

  • AceJohnny2 16 hours ago

    It's like a dream come true!

    I've been thinking of something like this for decades, as I mentally compared the utopian displays at construction sites to the existing buildings next to them. Like "wow your fancy new building is going to be so perfectly white and clean, but what will it really look like after 10 years exposed to the elements and no cleaning, like the one next door?"

    New construction is sold on a literal blue-sky promise. How does it really look like a decade down the road? All construction has a decades- if not centuries-long lifespan. It's worth thinking about them long-term.

    I absolutely love the streak of rust coming off the saddle of arches on the bridge example. That's exactly what I'm talking about.

  • poly2it 17 hours ago

    This filter seems to also change some architectural details and features, as well as degrade the quality of some materials in an unrealistic way.

    • mckirk 17 hours ago

      That's the 'built by the lowest bidder' feature. Probably pretty realistic in a lot of places.

      • netsharc 16 hours ago

        Huh, I wonder if they trained it by feeding it architectural renders and "what actually got built" photos...

        • simsla 15 hours ago

          It's probably just prompt based. Actual fine-tuning for these kind of use cases is getting less common than it used to be.

    • lambda 14 hours ago

      It's GenAI. It does something that's kind of like what you asked it to do, but it will skip some details or add other ones or whatever.

      Dreary architectural pictures will be more likely to have electrical boxes, poor materials, etc, so when it moves the buildings from the latent space for cheery bright architectural renderings to dreary wet November architectural renderings, it will be more likely to add some of those details, because that's what's in its latent space.

      Don't expect GenAI to be magic.

      • bloody_bocker 8 hours ago

        Yeah - same things I noticed with people enthusiastically using genAI for old photo coloring. Initially it looks awesome, until you realize it can even alter the human face in such a way, that it no longer looks like that person.

        My father was really happy with some old photos colored, until I pointed out he does not look like him. Strangely enough he wasnt bothered...

      • kazinator 11 hours ago

        I have a suspicion that the author of this might have asked the model for those utility boxes.

    • teruakohatu 3 hours ago

      I put in an image and it generated piles of shipping pallets along a walkway.

      It also added drainage that would actually improve the building.

    • Tiberium 17 hours ago

      It's not a filter, it's an image editing model

      • poly2it 17 hours ago

        This drink is not a smoothie, it is a blend of fruits and berries.

        • Tiberium 17 hours ago

          In my mind "filter" is some specific algorithm that does a single expected transformation

          • henryfjordan 16 hours ago

            "Filter" is a Tik-tok / snapchat / instagram parlance for any kind of overlay / transformation. It's grown larger than just sepia filters and similar. All the ones that do facial tracking and overlay a mustache or w/e is funny in the moment are also referred to as filters.

            See https://www.snapchat.com/lens

          • its_ethan 17 hours ago

            There's a pretty clear expected transformation here though? It takes an image and then reduces the "shiny-ness" of it by giving it the same transformation: change the sky to overcast, add material degradation like rust, reduce the landscaping by adding weeds/puddles, and remove the happy looking people.

            • superb_dev 16 hours ago

              Also adding random electrical infrastructure and random signs, also removing a statue in the distance in one of the images

              • its_ethan 15 hours ago

                Sure, that stuff too. The point still being that it's a pretty predictable set of changes being made to whatever photo you give it.

                • cubefox 14 hours ago

                  I'm pretty sure it's either gpt-image-1.5 or Nano Banana Pro in the background, with a prompt like "make it look worn down and slightly decaying".

          • tomasphan 17 hours ago

            Right, filtering is the reduction of information while diffusion/generation is creation.

            • viraptor 17 hours ago

              It doesn't have to be a reduction. Swapping the colour channels would be a filter, but it's perfectly reversible.

      • Applejinx 17 hours ago

        How is it not just a midjourney prompt? The liberties it takes seem to be better described by 'upload a picture, and AI will be told to make it dingier'. Can't people already do that ad nauseam?

    • karel-3d an hour ago

      It's AI, it makes things up.

    • lucaslazarus 17 hours ago

      Au contraire, in a rather realistic way

  • haunter 17 hours ago

    Used it on some Fortnite screenshots, I'd play that depressing version!

    https://files.catbox.moe/i8tfkl.jpg

    https://files.catbox.moe/mw8vbc.jpg

    Then I thought what would it make from an already dark and grim scene, like HL2 Ravenholm

    https://files.catbox.moe/d7z77h.jpg

    but nothing really? Just made the whole thing a different color scheme + changed some architecture

    • dasil003 17 hours ago

      Halfway to The Last of Us conversion for Fortnite

    • mproud 9 hours ago

      Top one having some Fallout vibes.

    • djsavvy 15 hours ago

      It's interesting that the video game style of the images is still preserved. I actually expected the outputs to look like real photographs for some reason.

    • ksherlock 17 hours ago

      Sandy Strip is a low rent strip club right? Based on the name and logo it can't be anything else... Anyhow, that looks like GTA to me.

    • assaddayinh 17 hours ago

      They stole the ravenholm sign

      • crazysim 17 hours ago

        It really tied the place together.

    • Applejinx 16 hours ago

      Nice, it made it back into PUBG :)

    • VorpalWay 14 hours ago

      That first scene especially looks like straight out of Fallout 4 but with a better lighting engine.

    • nicbou 17 hours ago

      That looks like a specific level in Left for Dead 2

    • ZeWaka 15 hours ago

      Fallout!

    • notjustanymike 13 hours ago

      Top: Sandy Strip

      Bottom: Shady Sands

    • chrysoprace 16 hours ago

      I mean now they just look like early Fortnite!

  • boobsbr an hour ago

    Apparently Brussels is depressing enough in winter for the AI to only remove pedestrians, everything else is the same.

  • beklein 6 hours ago

    Would love to see the original prompt for Nano Banana from OP somewhere. One that yields decent results, for me, is:

    { "image_generation_prompt": { "subject_focus": { "primary": "Architectural exterior scene", "constraint": "Strictly preserve original building geometry, facade details, and structural layout", "reference_adherence": "High structural fidelity to input image" }, "environment_and_season": { "season": "Late November, very late autumn", "weather": "Post-rain, overcast, gloomy, high humidity", "sky": "Heavy grey cloud cover, diffuse white/grey light, no direct sunlight", "ground_texture": "Wet asphalt/pavement, highly reflective puddles, wet concrete, scattering of wet brown decaying leaves" }, "vegetation_details": { "trees": "Leafless branches, dormant skeletal trees, sparse lingering brown foliage", "color_palette": "Desaturated greens, browns, greys, russet, damp earth tones", "state": "Winter-ready, wet bark, dormant landscaping" }, "human_element": { "density": "Sparse, minimal crowd", "clothing": "Heavy winter coats, scarves, boots, muted colors", "activity": "Walking briskly to avoid cold, holding closed wet umbrellas, hurrying, heads down against the wind", "mood": "Solitary, cold, urban transit" }, "photographic_style": { "medium": "Realistic architectural photography", "camera": "35mm lens, sharp focus on architecture", "tone": "Cinematic, moody, desaturated, cool color temperature, blue-grey tint", "quality": "8k resolution, high dynamic range, hyper-realistic textures" } } }

  • p0w3n3d 4 hours ago

    Please rename to "Poland-render". This is how the architecture looks like in my country

  • mxfh 17 hours ago

    What is it with people?

    Is there some weird force dropping electrical enclosures on bridges (the cables on top even?) and random places in the street.

    Those random protruding manholes next to two other drainage gates nowhere near a slope?

    Why are these even the examples.

    This is just like turning the HDR tone mapping up to 200%

    • hbs18 17 hours ago

      It's not that bad actually. Over the years stuff like electrical installations, cables and random manholes often get retrofitted in an ugly way to existing architecture.

    • ahoka 3 hours ago

      These necessary things are usually missing from the original plans as people who do these have no idea how actually cities function, so oftentimes they are an afterthought and actually look like that. It's like when you look at pictures of electric appliances and they almost always hide the cords.

    • TheJoeMan 16 hours ago

      I was actually going to comment on the main post, how well tuned the AI seems with it's placement of random electrical wires and junction boxes that seem to match my impression of renderings-vs-reality.

    • gloflo 3 hours ago

      This is not about accuracy or logic, but for showing a potential feeling and atmosphere of the places.

  • owenpalmer 8 hours ago

    I wonder if there's a way to design the materials of the buildings to defend against the depressing November lighting. With this reflective material however, summers would be unbearably bright. To solve that perhaps there's a way to make the absorption increase with temperature. Darker, less reflective color in summer, and bright reflective color in winter.

  • rcarmo an hour ago

    This is lovely. Having architects in my extended family I'm going to have a field day with it :)

  • yawnxyz 17 hours ago

    That's funny, the second example is the Peace Bridge in Calgary.

    On a nice day the render actually looks close to the real thing!

    • shermantanktop 17 hours ago

      Maybe a real picture of the actual bridge was in the training set? Similar to how prompting for a story about a boy wizard can result in verbatim Harry Potter passages.

      • iambateman 17 hours ago

        I think they use their eyes to see the Peace Bridge and were saying it's fairly close to their experience. :D

    • kace91 15 hours ago

      I think the third is plaza de España in Madrid, Spain. I was actually wondering why it looked familiar.

      • sonar_un 10 hours ago

        Third one is definitely Madrid, I live there. I can say that the real life looks much better than the Antirender image.

    • mmastrac 13 hours ago

      The bridge looks much better than the anti-shine version in person (no boxes!), though they replaced the glass due to vandalism.

      • yawnxyz 9 hours ago

        Yeah that's what I mean, I love crossing the Peace Bridge

    • brailsafe 6 hours ago

      Ya it actually looks quite good

  • RuslanL 6 hours ago

    I hope this helps to return some sense into the architectural bureaus that live in their ivory towers of "trendy" architectural styles of modernism or brutalism. Too smug to ask what people actually prefer, too detached from reality to realize how their sterile monstrosities would look in real life.

  • evolve2k 14 hours ago

    My city is car dependent and often no effort goes into making it more walkable.

    Would love a version that renders a mix of cars and trucks onto any roads, to show up how crap the experience would actually be out front of road facing building.

  • pavlus 15 hours ago

    I imagine, it could actually be useful for architects, to see how other people and environment will butcher their creation, so they could learn how to make it better with that in mind.

    Edit: oh, it's right there at the bottom of the page!

    • VorpalWay 14 hours ago

      Seems fairly simple to me: stop with the naked concrete and brutalist architecture. Old houses before that trend tend to look way nicer regardless of weather. (I'm not an expert on exact architectural style names, so I can't be more exact that that.)

      • derefr 13 hours ago

        Architects aren't generally brutalists themselves, but rather, brutalist architecture proposals win contracts because their TCO is lower. Facades have maintenance costs; bare concrete just requires power-washing now and then.

        • tormeh 11 hours ago

          Well, it's even cheaper if you skip the wash and let it become completely drab and awful.

  • Nevermark 17 hours ago

    And the real killer app of contact lens AR will be ... this in reverse.

    • netsharc 16 hours ago

      It feels Snapchat already has beauty filters as standard. Or you can also spot the beauty filters glitching out all the girls dancing on Tiktok/IG, e.g. their eyelashes would be somewhere else for a split second...

      Hah, like connected cars talking to each other, the AR goggles/lenses will talk to each other so each person can broadcast a unified beautifed version of their face to others.

      Maybe the Grok AR goggles will have Grok features...

    • DrPhish 16 hours ago

      Very “futurological congress” thought

    • viraptor 17 hours ago

      That's black mirror level content.

      • Nition 10 hours ago

        "MORE" by Mark Osborne (1999) did it: https://www.youtube.com/watch?v=cCeeTfsm8bk

      • mkturkcan 16 hours ago

        One of Jack Vance’s Dying Earth books features this as a whole chapter, the first of the Cugel books I believe. I don’t know of an earlier appearance of the concept.

    • colechristensen 16 hours ago

      Can we re-engineer LSD so the only effect we can get is how colors look 12 hours afterwards?

  • wbobeirne 17 hours ago

    Getting a 402 error payment required when I try to run this, I'm guessing all of the credits for the API account have been used up. Great idea though!

    • gedy 16 hours ago

      It's some Loveable app thing. Fun idea though

  • jonshariat 14 hours ago

    One takeaway for me is how important landscaping is to making a space beautiful.

  • MagicMoonlight 13 hours ago

    That actually makes it much more useful as a render, it feels like a real building.

    It would probably sell better, because you’re just showing them how their building will look, instead of how it might look.

    • Gigachad 8 hours ago

      To some extent they probably want to express that this is a render, rather than tricking people in to thinking it’s a real photo.

  • raincole 12 hours ago

    This is based on Nano Banana API. I wonder how much it costed the author as it reached HN frontpage. At least it seems like they set a quota though.

  • niyazpk 17 hours ago

    It would be great if I can run this as a browser extension that works on Zillow and Redfin.

  • phyzome 13 hours ago

    This is one of the few instances of generative AI for images that I actually like.

  • nfrankel 3 hours ago

    As an architecture graduate who never worked in the field, I'm glad this allows to debunk the all bullshits of fame-driven architects.

  • MobiusHorizons 13 hours ago

    For the bridge, I love how it added a bunch of electrical wires along the top. Imo that’s not very realistic, given there are tons of better places to run wires on a bridge, but somehow it does look substantially more realistic. Even though it seems to be trying to make everything look sad I honestly find the results more inviting because they look lived in.

  • modeless 16 hours ago

    This would be useful if it actually did some reasoning about the effects of aging on different materials, consequences of certain design decisions, etc. It's not doing that at all, and so it's just misleading instead. If you actually built these things and took pictures years later it wouldn't look like this. Some things would look better and some would look worse. So you can't use this to make decisions about what to build.

    • drsalt 7 minutes ago

      you are right but this would take actual science and desire to make good things.

    • wateralien 16 hours ago

      This was exhausting to read. Don’t you ever have fun?

      • deely3 3 hours ago

        Let's go to reddit!

    • fluoridation 16 hours ago

      No, it would look like this, just not exactly like this. Say, the fancy bridge example has some rust runoff but no obvious metal for it to come from. Other than that, the guess is quite believable, and certainly much more so than the render.

    • stackedinserter 13 hours ago

      You do to fun what this website does to pictures.

  • supernes 2 hours ago

    Alternative branding idea: eastern-europify.ai

  • sergiogjr 4 hours ago

    Rename it to "Make it Soviet".

  • crancher 15 hours ago

    I do something similar with my Curation Engine outputs. Interesting to get photorealistic outputs on a GPU via language pathing instead of photons.

    https://dev.zice.app/frame_syntheses

  • throwawayk7h 16 hours ago

    I like how it adds random electrical boxes everywhere.

    • throwway120385 16 hours ago

      And water meters too. And the rust on all the welds is chefs kiss.

      • leoh 16 hours ago

        And the trash cans

        • Nextgrid 9 hours ago

          That's not wrong - the apartment I'm in currently has trash containers near the entrance that of course weren't present in the promotional material.

  • archy_ 17 hours ago

    I keep getting "Edge Function returned a non-2xx status code." Run out of tokens?

    • Gracana 17 hours ago

      Same here. Disappointing. I wanted to run it on that picture of a church that looks like a chicken.

      • leoh 16 hours ago

        I wanted to run it on renders from the owner's website

  • mrbluecoat 8 hours ago

    Apply it to every scene in a random Wes Anderson movie and call it "Depression"

    • ahoka 3 hours ago

      Isn't that the plot for Grand Budapest Hotel?

  • littlecranky67 5 hours ago

    Now if you can do the same for photos of women from dating profiles, you have a million dollar idea.

  • socalgal2 8 hours ago

    I know several AAA game devs that would like this feature in their games. They're frustrated that their artists always want the screen to "POP!" and keep ratcheting up the contrast and saturation.

  • agumonkey 3 hours ago

    Architecture contests should be done with these

  • wateralien 3 hours ago

    I would love to see a gallery on this site too.

  • nickandbro 17 hours ago

    I am very curious if this app is making money or are users just using the two generators and then leaving? If so I am very impressed with your wrapper around the image gen models.

  • bluedino 14 hours ago

    This would be great for real estate ads. Make the rooms look their actual size and dark and dirty. Lived-in, if you will.

    • cainxinth 14 hours ago

      A new CA law is addressing this somewhat:

      > Under Assembly Bill 723, real estate agents and brokers who display photos of a home that have been digitally altered with editing software or artificial intelligence must include a “reasonably conspicuous” statement “disclosing that the image has been altered.”

      https://www.sfchronicle.com/realestate/article/california-la...

      • Nextgrid 9 hours ago

        Why is it addressing it? It'll just lead to every single ad having this statement.

        To address it you actually need to force them to provide the originals alongside the edited pictures.

  • abraxas 16 hours ago

    Excellent idea. So many modern buildings age so poorly. Maybe this will give some starchitecs a bit of a pause...

    • OCASMv2 11 hours ago

      Doubt it. Demoralization is what they're after.

  • sensecall 6 hours ago

    Would love to know with insane service this uses in the background. Anyone know?

  • mindfang 6 hours ago

    Doesn't seem to work on my machine. Getting 402s on free renders.

  • atum47 14 hours ago

    I spent years doing that post processing on Photoshop, trying to increase realism on my archviz scenes, clients never went for it. They use to prefer the fake, perfect 3D look. Nice project, well done.

  • ronsor 16 hours ago

    This does more than remove shine. It makes every building look like it's in the UK!

  • nkoren 13 hours ago

    Recovering architect here. This made my night. Bravo, no notes!

  • amelius 12 hours ago

    This is what my brain does automatically when I see advertisements.

    Anyway, if we used this anti-filter on social media then perhaps teens would not be so depressed.

  • gwbas1c 15 hours ago

    (Currently getting an error when I try it)

    One think I wish is if I could get it halfway. I don't need it to look dreary, I just want it to look real instead of overly optimistic.

  • 83 16 hours ago

    The rust stains in realistic locations on the bridge is very well done.

  • Arn_Thor 3 hours ago

    It’s funny but it’s still AI slop. It also loves to add electrical boxes everywhere

    • aembleton an hour ago

      Thats what happens where I live when each random fibre network wants to add boxes.

  • Lerc 16 hours ago

    This would be really useful if it came in a real estate photo version. Turn the photos that agents post back into the photos they took.

  • jinushaun 13 hours ago

    This reminds me of “emo” music. All the emotions except happiness. These renders are depressing.

    • itishappy 13 hours ago

      Huh. I kinda like 'em. I've spent a good deal of time loitering in areas like this, of my own volition. Unsurprisingly, I tend to like emo music too. Maybe I'm a salmon, happiest fighting against the current.

  • mproud 9 hours ago

    Just insert random transformer boxes and manhole covers.

  • pcmaffey 10 hours ago

    A filter for how it looks in 3+ years too would be nice.

  • Tiberium 17 hours ago

    Nano Banana is indeed a powerful model :)

  • chromanoid 16 hours ago

    I am patiently waiting for LARP AR glasses that have all kinds of these filters.

  • TrainedMonkey 16 hours ago

    Aha, make it drab, soviet, and raining filter. Peak hipster, I love it.

  • qwertox 13 hours ago

    Deserves an award.

  • krick 10 hours ago

    My first reaction was that it's really great, but almost immediately I got a hold on myself: look, maybe you can argue for the cracks on the road under certain conditions, but surely it didn't have to put transformer booths and collectors where weren't drawn. It doesn't "make the render reality", it's just another "AI"-slop machine, producing the same slop as the "originals" usually are, just with the instruction to make it look sad, instead of making it look happy. Two lies don't make one truth.

  • ziml77 17 hours ago

    They still look great on a rainy November day. A nice cozy, quiet vibe.

  • drsalt 16 hours ago

    please take this down before architects find this forum

  • bpavuk 13 hours ago

    oh wow, the results are very Ukrainian... at least while we don't talk about places where Russia struck

  • fhe 12 hours ago

    i'd love to watch its rendering of any of the recent big budget sci-fi productions

  • DeathArrow 6 hours ago

    Meanwhile, in Russia...

    https://imgur.com/a/JdMDQPB

  • PenguinRevolver 17 hours ago

    Wow. Umm, the "free generations" limit is running on a client-based honour system...

  • assaddayinh 17 hours ago

    Used it on the line. That got dark fast..

  • OsrsNeedsf2P 17 hours ago

    Looks beautiful tbh. I prefer the greyness

  • James_K 16 hours ago

    British filter.

  • stackedinserter 13 hours ago

    Did someone try to connect output to the input for several iterations, to make it progressively more Poland?

  • yieldcrv 13 hours ago

    Could use this on all real estate and apartment listings

  • yieldcrv 13 hours ago

    I did a similar thing for anti image censorship, back in 2022-2023 with ML, basically all available APIs were returning image classifications that would tell you if something was adult, used in order to not display the image

    I wanted something to tell me what was adult about the image, by feature set, in order to display just those images

    Worked pretty well, never released/launched it - just needed more capital for the marketing. But then that market cratered - were were going to use the classification attributes on NFTs, since the marketplaces let collectors sort by attributes, so it would have been easy to "find out the market value of particular physical features", and we could have empirical data on what physical attributes people value, instead of just anecdotes

    kind of good that we didn't deal with the NFT market in general, project would still work though, just less revenue from sales possible

  • forthwall 13 hours ago

    Honestly this looks nicer than the previous image, it feels more real

  • hahahahhaah 14 hours ago

    Show me reality: vibe coded AI blows up on HN and says "429" (probably... it said non 200 status code, and no F12 to check)

  • hahahahhaah 14 hours ago

    Render has 2 meanings here. Clever.

  • GaggiX 16 hours ago

    This is just a Nano Banana wrapper I imagine.

  • Onavo 16 hours ago

    It's because of Autodesk BIM no?

  • IshKebab 17 hours ago

    Ha this is great - I always thought this would be a brilliant application for AI.

  • purplecats 17 hours ago

    does this work on people

    • fragmede 12 hours ago

      Just wait till Meta comes out with AR glasses that do!

  • guerrilla 15 hours ago

    Okay now do it on character models so that they don't look like plastic dolls.

  • raffa667 17 hours ago

    I did exactly the opposite with https://prontopic.com

    • willguest 16 hours ago

      thanks for helping people to lie

      • netsharc 16 hours ago

        Geez, I'm reminded of a business student's idea of "Uber for photoshoppers" (this is ~20 years ago): you upload your picture, you say what you want changed, and I guess you pick which photoshopper's work looks convincing from a marketplace of them...

        He had a website, and the sample pic is a girl lying on her back, and in the "after" picture she's wearing a bigger cup-size..

        • raffa667 5 hours ago

          This is intentionally much narrower: no custom requests, no creative edits. It only does technical corrections that photographers already apply (lighting, white balance, perspective, sharpness).

          Think more automated Lightroom than crowdsourced Photoshop.

      • raffa667 5 hours ago

        I don’t see it as lying any more than adjusting exposure or white balance on a camera does.

        It doesn’t add or remove anything from the scene, it just fixes bad lighting, color cast, perspective, and sharpness, basically what any decent photographer already does in post.

        If anything, it helps photos reflect how the place actually looks in real life instead of dark, crooked, yellowish snapshots.

    • wateralien 15 hours ago

      Works great. I hate it.

      • wateralien 15 hours ago

        Just kidding. I bet you will do very well marketing it to estate agents and AirBnb renters. It's just the "prettification" of the world which gets to me. I hate Instagram for the same reason. Just grumpy me.

        • raffa667 5 hours ago

          Totally get the concern, and I actually agree on the “Instagram-ification” problem.

          What ProntoPic does is basically what a professional real estate photographer already does in Lightroom: fix lighting, white balance, perspective, and sharpness. No adding pools, no changing furniture, no fake sunsets, no staging things that aren’t there. My girlfriend is an interior designer, so I see firsthand how much effort goes into making spaces look 100% accurate but well presented.

          The goal isn’t to misrepresent reality, just to make photos look like they were taken properly.

          In practice this mostly helps small hosts and agents who don’t have the budget or time for professional shoots. Right now they’re uploading dark, crooked, yellowish photos that actively hurt bookings (like the ones in the hp, real examples).

          I guess I need to make it clearer in the site. Thank you for the feedback!

  • xg15 16 hours ago

    The absolutely 100% leafless trees stretched my suspension of disbelief a bit. They look less like "end of fall/beginning of winter" and more like "dead".

    Also, the model goes a bit overboard with the electrical appliances. I had to laugh at the bridge one.

    Apart from that, it's a great idea!

    • throwway120385 16 hours ago

      That's like every new building I've seen around here. Developers plant trees directly into compacted soil and then they grow half a foot within 10 years and then die in a hot summer. The building owner then just leaves them in because it's easier than taking them out.

    • c-fe 16 hours ago

      I have to say both the leafless trees and electrical box spawning is very on point for what you would find in eg Belgium. Check this full blown ugly building/container that spawned in the beautiful Liege Guillemins station https://maps.app.goo.gl/T1J7WwCCYDvBgJEc7

      • drivers99 15 hours ago

        If they are young trees along the side of the road, generally they are broken off at the stump by a car before they can grow, and then you're left with an empty tree well.

      • xg15 16 hours ago

        Yeah, both are good additions - in moderation. I think the model just went into extremes with them.

        • c-fe 16 hours ago

          Maybe.. or maybe you underestimate the insanities you can find in real life too (the model isnt that creative unfortunately). See here, 5 different no-parking signs for the same 2 spots: https://maps.app.goo.gl/S74r7eawH2vL24CX7

          • xg15 15 hours ago

            Good point...