Spacecurve: A space-filling curve playground

(corte.si)

12 points | by cortesi 3 days ago ago

3 comments

  • seu 17 minutes ago

    Reminds me of an unfinished game I did long time ago: https://www.youtube.com/watch?v=aTtX8CavRTk It also had a 3D mode. Unfortunately it was too difficult to understand what was going on and most play testers were just confused, instead of having fun. :)

  • cortesi 3 days ago

    Written in Rust, with cross-platform + web visualiser in egui.

    • storystarling 2 days ago

      I used Hilbert curves for data locality in a distributed system a few years back. It’s great for optimizing range queries across multi-dimensional data. Does your implementation use SIMD for the bit-interleaving? I remember that being the main bottleneck we hit when generating keys on the fly.