Very cool. I saw Jurassic Park in the cinema and remember thinking that the Unix system that they used was some Hollywood fancy, but I learned much later that it was actually a prototype of a gui [0]. It appears that Spielberg was well-connected to tech people at the time.
I mean actually the FSV that you refer to is a clone of the SGI IRIX utility, fsn, that was actually depicted on a live computer in the film.
SGI was well-known to the film industry, because their IRIX systems were basically the sine qua non of graphics workstations and powerhouses. SGI invested heavily in the graphical capabilities, including 3D rendering, and therefore when the industry graduated from Amigas with the "Video Toaster" they slid into SGI systems quite nicely.
So it stood to reason that a couple of them would show up in an actual film. How plausible it was to have SGI systems on-site at a Jurassic Park type lab? I don't know, but seems reasonable, if they were also crunching DNA numbers.
Poor SGI. I used to love their website back in the 90s.
It's strange to think that alternative architectures were possible though and could get such a foothold in some industries. The specificity is mind-blowng. Everything is "PC"s today.
While it is true that Silicon Graphics eventually acquired Cray Computer, they did it after the novel, and the film's release, but I would suppose that even before the 1996 acquisition that SGI and Cray machines were very good partners, like peas in a pod.
It is important to remember that nobody who operated a Cray did it in isolation. The supercomputers always require some extra workstations arrayed around it in order to get stuff done. Of course, there were remote connections too, but often there would be at least one sort of "dedicated user console" that was closely coupled to the supercomputer itself. I believe that some supercomputers of that era were poorly equipped to actually handle interactive user sessions, and that's why.
> It's the design mock up from the final presentation to Motorola for the iRadio (name later changed to Envoy).
> The head of frogdesign, Hartmut Esslinger met Spielberg on a plane and showed him this mockup. Steven asked if it could be used as a prop in the film, and Hartmut gave it to him.
Much greater than now, given the open discoverability of the original post here, versus the walled-off content we have today, locked away in discord servers and the like.
Furthermore, the act of replying to that post will have bumped it right back to the top for everyone to see.
That's why I like HN, it seems to happen a lot here! Mention a piece of hardware or software, even something obscure from years ago, and half an hour later you've had an answer to your question from the designer or the CEO.
Jurassic Park III (2001) has a 3D printer that’s central to a plot line. I know they have a long history but I remember thinking that was more sci-fi than the dinosaurs.
Unrelated but I have long held a Jurassic Park Theory of Startups. The easier you can map yourself and coworkers to characters in Jurassic Park the bleaker the prospects of the company.
In Arthur C Clarke’s 2001 a space odyssey, in the book, he describes a flat handheld device that is used for reading the New York Times. He can’t remember the exact details but the ergonomics he describes perfectly encapsulate the tablet devices we have today. I’m pretty certain he wrote it before the 1969 moon landing.
The movie itself predates the moon landing - it came out in 1968.
It's astonishing to watch 2001: A Space Odyssey today and reflect on how well the production design has aged. That movie is coming up on 60
years old now!
The portrayal of AI has held up extraordinarily well too.
The circuit breaker from the restoring power scene is real too: https://www.google.com/search?q=westinghouse+spb-100&udm=2
Very cool. I saw Jurassic Park in the cinema and remember thinking that the Unix system that they used was some Hollywood fancy, but I learned much later that it was actually a prototype of a gui [0]. It appears that Spielberg was well-connected to tech people at the time.
[0] https://en.wikipedia.org/wiki/File_System_Visualizer
I mean actually the FSV that you refer to is a clone of the SGI IRIX utility, fsn, that was actually depicted on a live computer in the film.
SGI was well-known to the film industry, because their IRIX systems were basically the sine qua non of graphics workstations and powerhouses. SGI invested heavily in the graphical capabilities, including 3D rendering, and therefore when the industry graduated from Amigas with the "Video Toaster" they slid into SGI systems quite nicely.
So it stood to reason that a couple of them would show up in an actual film. How plausible it was to have SGI systems on-site at a Jurassic Park type lab? I don't know, but seems reasonable, if they were also crunching DNA numbers.
Poor SGI. I used to love their website back in the 90s.
It's strange to think that alternative architectures were possible though and could get such a foothold in some industries. The specificity is mind-blowng. Everything is "PC"s today.
They had at least one Cray on site in the novel, a few SGI workstations seems very plausible.
While it is true that Silicon Graphics eventually acquired Cray Computer, they did it after the novel, and the film's release, but I would suppose that even before the 1996 acquisition that SGI and Cray machines were very good partners, like peas in a pod.
It is important to remember that nobody who operated a Cray did it in isolation. The supercomputers always require some extra workstations arrayed around it in order to get stuff done. Of course, there were remote connections too, but often there would be at least one sort of "dedicated user console" that was closely coupled to the supercomputer itself. I believe that some supercomputers of that era were poorly equipped to actually handle interactive user sessions, and that's why.
> It's the design mock up from the final presentation to Motorola for the iRadio (name later changed to Envoy).
> The head of frogdesign, Hartmut Esslinger met Spielberg on a plane and showed him this mockup. Steven asked if it could be used as a prop in the film, and Hartmut gave it to him.
Wow, Motorola had an iRadio before Apple released their first iPhone? I did not know that.
It’s mind-blowing to me that the actual guy who designed it chimed in. Assuming it’s not a fake comment, what are the odds!?
Much greater than now, given the open discoverability of the original post here, versus the walled-off content we have today, locked away in discord servers and the like.
Furthermore, the act of replying to that post will have bumped it right back to the top for everyone to see.
That's why I like HN, it seems to happen a lot here! Mention a piece of hardware or software, even something obscure from years ago, and half an hour later you've had an answer to your question from the designer or the CEO.
Jurassic Park III (2001) has a 3D printer that’s central to a plot line. I know they have a long history but I remember thinking that was more sci-fi than the dinosaurs.
Unrelated but I have long held a Jurassic Park Theory of Startups. The easier you can map yourself and coworkers to characters in Jurassic Park the bleaker the prospects of the company.
I love Jurassic Park, the movie, because it was so wildly ahead of its time in so many ways.
Also, mandatory https://jurassicsystems.com.
Love it, Samuel L and pre-Newman in the same scene! (Well, almost.)
Normally you don't want to read the comments, but if you're curious about the topic please make an exception here.
In Arthur C Clarke’s 2001 a space odyssey, in the book, he describes a flat handheld device that is used for reading the New York Times. He can’t remember the exact details but the ergonomics he describes perfectly encapsulate the tablet devices we have today. I’m pretty certain he wrote it before the 1969 moon landing.
The movie itself predates the moon landing - it came out in 1968.
It's astonishing to watch 2001: A Space Odyssey today and reflect on how well the production design has aged. That movie is coming up on 60 years old now!
The portrayal of AI has held up extraordinarily well too.
>The portrayal of AI has held up extraordinarily well too.
it's interesting to think that many of our current AIs were trained on our fiction in a weird self-fulfilling strange loop.
of course the portrayal aged well, the damn things are using the material as a mimicry source.
I read the book a few months ago and was shocked by this too.