Monads are too powerful: The expressiveness spectrum

(chrispenner.ca)

46 points | by hackandthink 4 days ago ago

41 comments

  • jancsika an hour ago

    It'd be nice to have a process like the following:

    1. I free solo a bunch of junk in vanilla javascript with state flowing hither and thither until I'm out of coffee

    2. I test the exact behaviors(s) I wanted to make possible in the GUI I just wrote.

    3. The framework whitelists only the event chains from my test.

    4. For any blacklisted event chains, the user gets a Youtube video screencast of the whitelisted test so they can learn the correct usage of my GUI.

  • spewffs an hour ago

    Yes monads in general are too expressive but the answer isn't to limit the typeclass to something between applicative and monad but rather to limit what monads are allowed. The problem is that there should only be one monad: an effect monad loaded with various effects depending on the side effect needed. Instead of defining this or that monad, there should only be the capability to define the effect you need.

    In that case, everything runs within the effect monad and then no one would ever really need to learn what a monad is, just that some calls are effectful (like reading a file or throwing an exception).

  • SchemaLoad 2 hours ago

    I tried learning Haskell for a decent chunk of time and could make some stuff, but despite trying to learn, I still could not tell you what a monad actually is. All the explanations for it seemed to make no sense.

    • ilikebits an hour ago

      Monads are a generalization of Promises. Each type in Monad defines their own `.then` in a different way. For promises, `.then` is defined as "run this function once you have this deferred value from the last promise". For optionals (`Maybe`), `.then` is defined as "run this function if the last optional had an actual value". For Either, `.then` is defined as "run this function if the last Either returned Right, otherwise early-return with the value from Left" (this is functional early-return, basically).

      • bhaney 16 minutes ago

        This is the first explanation of monads I've heard that makes intuitive sense to me and feels like it sufficiently captures the point. Unless I come back in a few hours to see a bunch of replies from uber-haskellers saying "no that's not what a monad is at all," then I'll consider my search for a good monad explanation to finally be over.

      • tasuki 21 minutes ago

        Promises? Even more generally, Monads are a generalization of Chaining.

        (I'm trying very hard not to fall into the trying-to-explain-monads trap!)

    • ww520 12 minutes ago

      Monad is a pattern for constructing container types so that their instances can be used in chain operations safely. Given a value type, you can build a monad type wrapping the value type with a set of prescribed monadic functions. Instances of the monad type are called monadic values.

      Example is best for illustration. I'll use a made-up syntax.

        // 'Maybe' is a monad type wrapping any value type T.
        class Maybe<T> {
          // The value type wrapped by the monadic value
          value: T;
      
          // A constructor to make a Maybe monadic value from a plain value T.
          // This is called 'unit' or 'return' in Haskell, or 'lift' in other languages.
          // It's really a constructor.
          static wrap(v: T) Maybe<T> {
              return new Maybe { value = v } 
          }
      
          // fmap() applies fn on the unwrapped value. fn returns a Maybe<T>.
          // This is called 'bind' in Haskell, 'then' or 'flatMap' in other languages.
          fmap(fn: (T) => Maybe<T>) Maybe<T> {
              return this.value == null ? Maybe.wrap(null) : fn(this.value);
          }
        }
      
      That's it! That's all to to monad. You can use the same pattern to build other monadic types, like List<T>, Promise<T>, IO<T>, as long as the wrap() and fmap() function s are built accordingly. Back to this example, to use it,

        let a = Maybe<int>.wrap(4)                   // construct a monadic value
        let b = a.fmap(x => Maybe<int>.wrap(x + 1))  // add 1 to it
        let c = Maybe<int>.wrap(null)                // construct a null monadic value
        let d = c.fmap(x => Maybe<int>.wrap(x + 1))  // safely handle null; d is null
      
        let e = Maybe<int>.wrap(5)
          .fmap(x => Maybe<int>.wrap(x + 1))
          .fmap(x => Maybe<int>.wrap(x * 2))    // chain the calls
      
        let f = Maybe<int>.wrap(5)
          .fmap(x => Maybe<int>.wrap(null))
          .fmap(x => Maybe<int>.wrap(x * 2))    // chain the calls; safely handle null
    • oncallthrow an hour ago

      A monad is just a monoid in the category of endofunctors

      • kmstout 30 minutes ago

        It's like an enchilada, right?

    • astrange an hour ago

      It's an implementation of the typeclass Monad, which happens to come with a special "do" keyword.

    • munk-a an hour ago

      Someone may correct me but - in three levels of conciseness...

      A monad is a function that can be combined with other functions.

      It's a closure (or functor to the cool kids) that can be bound and arranged into a more complex composite closure without a specification of any actual value to operate on.

      It's a lazy operation declaration that can operate over a class of types rather than a specific type (though a type is a class of types with just a single type so this is more a note on potential rather than necessary utility) that can be composed and manipulated in languages like Haskell to easily create large declarative blocks of code that are very easy to understand and lend themselves easily to abstract proofs about execution.

      You've probably used them or a pattern like them in your code without realizing it.

      • 1718627440 25 minutes ago

        So it's a function pointer, right? /s

    • the__alchemist 44 minutes ago

      Nan-in received a university professor who came to inquire about Monads

      Nan-in served tea. He poured his visitor’s cup full, and then kept on pouring.

      The professor watched the overflow until he no longer could restrain himself. “It is overfull. No more will go in!”

      “Like this cup,” Nan-in said, “you are full of your own opinions and speculations. How can I show you a Monad unless you first empty your cup?”

      • tasuki 25 minutes ago

        This is as good an explanation of monads as any. Which is to say, bad.

    • valiant55 an hour ago

      Forget all the academic definitions, at it's core a monad is a container or wrapper that adds additional functionality to a type.

      • 1718627440 23 minutes ago

        Yes, this is the only definition I get, but then I don't get all the rage about monads, because containers and standardized interfaces are nothing new, so surely that definition must be wrong?

        • tickettotranai 7 minutes ago

          Like many things in life it is far easier to give examples than it is to describe the thing.

          Examples of monads are Promises and Elvis operators (for values that can be nullptrs). In a sense exceptions as well. Having heard this I think if you do a second pass at the type definitions, I think you may be able to parse them out

          It really is just "a wrapper for values that sticks around when you do something to the values".

          Think of it as a coding pattern, and it's much easier to grok

          It's handy for IO because, well, did you see the examples I gave? A monad lets you basically ignore the failure mode/weirdness (the async stuff in the context of promises, null type in the case of Elvis) and worry about the computation you actually want to be doing.

          Other places you might apply these would be fileio (file not found? cool, don't care, deal with it later) or networking (as long as the connection's good, do this.)

        • tasuki 19 minutes ago

          It is!

    • hinkley an hour ago

      Unfortunately no one can tell you what a monad is. You have to experience it for yourself. - Haskell Morpheus

    • bananaflag an hour ago

      You should first understand what a typeclass and a Functor is.

    • gowld an hour ago

      The important thing to know first is that a monad is not a single thing like "Optional". "monad" is a pattern or "interface" (called a "typeclass" in Haskell), that has many implementations, (Optional, Either, List, State Transormer, IO (Input/Output), Logger, Continuation, etc). Sort of how "Visitor" pattern in C++/Java is not a single thing.

      https://hackage.haskell.org/package/base-4.21.0.0/docs/Contr...

      https://book.realworldhaskell.org/read/monads.html

      A common metaphor for monad is "executable semicolons". They are effectively a way to add (structured) hook computations (that always returns a specific type of value) to run every time a "main" computation (akin to a "statement" in other languages) occurs "in" the monad.

      It's sort of like a decorator in Python, but more structured. It lets you write a series of simple computational steps (transforming values), and then "dress them up" / "clean them up" by adding a specific computation to run after each step.

      • Ryder123 an hour ago

        This makes SchemaLoad's comment perfectly clear.

        (but do I appreciate the effort you put into your reply - reading that monad's are more like interfaces is new information to me, and might help down the road)

    • bitwize an hour ago

      Just think of it as a design pattern, but a bit more strict than the Gang of Four patterns. Fundamentally it's a relationship between types and other types such that certain operations make sense and follow well-understood rules (the monadic laws). Study the monadic laws, and try playing with the State, IO, and List monads to get a better sense of what those operations are and why they're useful for sequencing in a pure-functional context.

    • b0sk an hour ago
  • PaulHoule 3 hours ago

    I'd argue the exact opposite. Compared to what you can do if you can write compilers anything that involves composing functions is weak beer and most monad examples cover computational pipelines as opposed to computational graphs. It's like that Graham book On Lisp, it's a really fun book but then you realize that screwing around with functions and macros doesn't hold a candle to what you learn from the Dragon Book.

    • fn-mote 2 hours ago

      > screwing around with functions and macros doesn't hold a candle to what you learn from the Dragon Book

      This depends a lot on what you mean. My first take is that the more you know about macros the more you realize what they can do.

      I don’t know what your takeaway from the Dragon Book was, but writing DSLs using macros feels very usefully powerful to me.

      I think you are undervaluing modern macros.

    • taeric 3 hours ago

      I maintain that the big advantage of the On Lisp approach is that all of that is available without having to write a new compiler.

      Granted, I also don't have as heavy an attachment to pure functional as most people seem to build. Don't get me wrong, wanton nonsense is nonsensical. But that is just as true in immutable contexts.

      • PaulHoule 3 hours ago

        What I found remarkable about that book is that 80% of what is in it can be done with functions and no macros, mostly you can rewrite the examples in Python except for the coroutines but Python already has coroutines. It also irks me that the I don’t think the explanation of coroutines in Scheme is very clear but it’s become the dominant one you find in the net and I can’t find a better one.

        As for ‘compiler’ you also don’t need to go all the way to bare metal, some runtime like WASM or the JVM which is more civilized is a good target these days.

        • taeric 3 hours ago

          Totally fair. I think a lot of the things we used to do in the name of efficiency has been completely lost in the progress of time. Largely from the emergence and refinement of JIT compilers, I think?

          That is, a lot of why you would go with macros in the past was to avoid the expense of function calls. Right? We have so far left the world of caring about function call overhead for most projects, that it is hard to really comprehend.

          Coroutines still strike me as a hard one to really grok. I remember reading them in Knuth's work and originally thinking it was a fancy way of saying what we came to call functions and methods. I think without defining threads first, defining a coroutine is really hard to nail down. And too many of us take understanding of threads as a given. Despite many of us (myself not immune) having a bad understanding of threads.

          • bvrmn an hour ago

            Coroutines as a technique to implement state machines is the first things which comes to my mind. It's a more abstract and requires a way less fundamentals to know comparing to concurrency.

            • taeric an hour ago

              But coroutines really only work any better than "objects" if you understand the implication to the stack pointer? Which requires understanding exactly what a thread is. Right?

              That is, a basic class that has defined state and methods to modify the state is already enough to explain a state machine. What makes coroutines better for it?

        • andersmurphy 2 hours ago

          Yeah, I've had fun using macros to create optimised functions at runtime (inline caching effectively) and/or generate code that is more friendly to the JVM JIT.

          Also, there's always plenty of use for doing work at compile time.

          In some sense they can also be seen as a better code generation.

    • veqq 2 hours ago

      But lisp programs are compilers. That's the whole point of lisp and macros. Your functions can happily emit assembly direction.

    • instig007 3 hours ago

      > if you can write compilers anything that involves composing functions is weak beer

      > screwing around with functions and macros doesn't hold a candle to what you learn from the Dragon Book.

      ---

      So, what is it that you learn from that book that's a revelation for you compared to the weak beer of composable effect systems?

  • bionhoward 2 hours ago

    And here I thought it was a pedantic word for “data box”

  • jcmontx 2 hours ago

    Haskell looks a heck lot like F#, even more than Ocaml if you ask me

  • whycombinetor 3 hours ago

    Yes. For the same reason that the Yoneda lemma and the Cayley theorem are almost meaningless tautologies once you fully understand what they're saying. "Every small thing (of a certain type) is able to be expressed as a subcase of a bigger thing that contains every single possible subcase in existence." Well no shit.

  • IshKebab 2 hours ago

    Interesting, but it seems like he kind of proved himself wrong? Monads are the only option he presented that are sufficiently powerful for normal programs.

    • bokumo an hour ago

      I don't think you're being fair to Chris Penner. He ends his blog post with: "It may take me another 5 years to finally finish it, but at some point we'll continue this journey and explore how we can sequence effects using the hierarchy of Category classes instead." Emphasis by me.

      So while it is true, that what he has described so far is not sufficiently powerful for normal programs, he has clearly stated that there are more abstractions between Applicative and Monad to explore than what he has presented so far.