JustSketchMe – Digital Posing Tool

(justsketch.me)

198 points | by surprisetalk 6 days ago ago

31 comments

  • HermanMartinus 15 hours ago

    Creator of JustSketchMe here! I was very surprised to see this on HackerNews this morning. Very cool to see this doing the rounds 6 years into running this :)

    • wateralien 13 hours ago

      Very nice. Well done :) I could have used this a lot when I was an Art Director in advertising sketching storyboards all day long. I guess these days Art Directors are just asking AI to do it?

    • huflungdung 14 hours ago

      Cute little app, very nice

  • gregsadetsky 14 hours ago

    Incredibly fun to play around with it, and really incredible mobile web support..! Two finger dragging worked without interfering with the browser’s usual handling of it.

    Super cool, congrats! I was just reminiscing about the old school https://en.wikipedia.org/wiki/Poser_(software) software recently, wondering if there were other contenders in the space.

    Cheers

    • HermanMartinus 14 hours ago

      Thanks, it also runs well as a PWA. It's Threejs under the hood, plus some rendering optimisation to ensure it performs well in mobile browsers.

  • kkukshtel 9 hours ago

    There should be a HN name for posts like this - things that are clearly influenced by what was popular yesterday. The creator of this is the same person that wrote the blog post on being present without phones that was top ranked yesterday. It's clear that someone looked at that post, read about the creator, then posted their other project here.

    Not saying it's bad or anything, just funny to see the link-browsing tendency of HN often manifest in such a direct way. It happens more than you would think as well!

    • CaptainOfCoit 7 hours ago

      Happens all the time :)

      I think it's exaggerated by the automatic upvoting when submitting something that was recently submitted too. So as people discover the same thing, they submit it to HN and each submission upvotes the first submission.

      We're all discovering the same things seemingly :)

  • neilellis 11 hours ago

    Be nice to have AI integration for natural language: (i.e. 'show the character running and looking away from camera')

  • xnx 8 hours ago

    Cool. Might be able to get a quick approximate pose for manual finetuning by integrating Mediapipe: https://ai.google.dev/edge/mediapipe/solutions/vision/pose_l...

  • Hexigonz 12 hours ago

    As someone who is getting into character art again after a very long time, this tool looks amazing. I've bookmarked it, and after I use it for a few references, I'll likely end up getting pro.

  • ge96 9 hours ago

    Tangent

    There is a guy on YT/Japanese Cafe that has real robotic Chobits they use wheels to move around but they have face tracking/digital eyes that look at you and moving arms

    https://www.youtube.com/watch?v=0LNthFGX4aM

  • qustrolabe 8 hours ago

    Inverse kinematics would be nice here, to just move hand in certain position instead of editing several joints.

  • junon 13 hours ago

    Incredible mobile support. Very well done.

  • rspoerri 16 hours ago

    dont i see it or is it missing inverse kinematics? from my experience people will want this desperately.

    • HermanMartinus 15 hours ago

      It is a highly requested feature. I just seem to have painted myself into a corner dev wise, and it's a pretty difficult feature to build without significant re-architecture. It's on my to-do list though.

  • ChrisMarshallNY 13 hours ago

    Cool stuff, but I'll bet a lot of folks will use it to act out their Id.

  • Ecco 15 hours ago

    How is this any better than a Blender file with a rigged human model?

    • HermanMartinus 15 hours ago

      Literally just ease of use. Blender you have to learn to use, whereas JSM is built to be pick-up-and-go for even the least tech-savvy users.

      • JKCalhoun 11 hours ago

        And feature-wise, that's all it needs.

    • wateralien 13 hours ago

      Try get a non technical artist to pick up Blender and work out a rigged human model.

    • wiz21c 13 hours ago

      first question why: where do you get a rigged human models with the same level of detail, for free ?

      • engeljohnb 6 hours ago

        I wanted to use blender for quick pose reference yesterday and I was able to find several good ones and even one great one within 5min. They're around.

      • gh0stcat 11 hours ago

        haha this was mine as well, would love to see some recommendations where people are getting some nice models to draw from.

    • yreg 15 hours ago

      Ease of use.

      • Ecco 15 hours ago

        Because of a lack of features? It doesn't even have IK so I would argue Blender is in fact easier to use (as in, will get you to the result faster even if you need a bit more time to learn the interface).

        • syntaxterror 15 hours ago

          This has pre-built poses, props and a bunch of other easy to use features. This is classic hacker-news ‘Less intuitive and more complicated X is better because I already know how to use X’

        • yreg 15 hours ago

          I must have spent a hundred hours in Blender over the years, and I'm still not competent enough to do even some of the most basic things on my own when I pick it up.

          Blender is an amazing project, but I would not suggest it as an alternative to OP's tool if asked by someone who practices drawing and has zero Blender experience or interest.

  • Fokamul 15 hours ago

    Would be cool, if you could upload the scene into image gen. model and it would create picture for you but with hard defined objects from the scene.

    You know, for us people who can't draw a ... nothing :)

    (I still support creative people though)

    • HermanMartinus 15 hours ago

      It's entirely possible to export an image of the scene and upload that to your genAI of choice.

      • heroprotagonist 3 hours ago

        Is there an OpenPose format json export option, for use with ControlNet tools? Or is the only option as an image to image reference?

  • shortrounddev2 11 hours ago

    For some reason reminds me of making stop motion animation with Garry's mod