29 comments

  • ascorbic 15 hours ago

    This looks interesting, but it is quite buggy. A few things I've found:

    - error handling is not good. It just dumps the error JSON in the console, and doesn't read and understand it, so keeps retrying even if it's something that it clearly needs to change

    - ESC is pretty unreliable at interrupting ongoing activity

    - I'd expect to be able to use arrow keys to navigate through history

    - is there a way to change the preference order for models?

    It succeeded in my standard task of adding support for detecting itself to am-i-vibing, but it got stuck in some API errors before it was able to create a PR. It does now have support though after a little help: https://github.com/ascorbic/am-i-vibing

    • reissbaker 15 hours ago

      Ah, I actually find it useful to see the error output! But I can add a flag to hide it. Yes, you can change the ordering by going to the menu (via ESC), and going to "Settings" and then "Set default model." (You can also just edit the model order in the config file at ~/.config/octofriend/octofriend.json5).

      ESC should reliably interrupt the model, although it doesn't currently interrupt tool calls — I'll add that (although all tool calls have timeouts currently).

      • ascorbic 15 hours ago

        It's useful, but by default it would be best to just show the error message, not a screen full of JSON from the Vercel SDK

        • reissbaker 15 hours ago

          This is very good feedback thank you :D I'll ship these improvements tonight.

          • reissbaker 6 hours ago

            FYI, I just shipped a new version that addresses:

            1. Verbose errors are hidden by default. You can run octofriend with OCTO_VERBOSE=1 set in your shell's env vars to see the verbose errors.

            2. Pretty much everything can be interrupted via ESC now, not just model responses. Bash commands will be killed (first via SIGINT, then via SIGTERM if they don't respond quickly), the web fetch tool will kill requests, etc.

            Thanks for all the feedback :)

    • esafak 8 hours ago

      After reading this comment I checked the repo's tests. There were few.

  • throwdbaaway 4 hours ago

    With GLM-4.5, we can disable thinking by appending /nothink to the user message. Is that how we suppose to use Octofriend, e.g. "Plan looks good. Go ahead and implement feature X. /nothink"

  • Incipient 4 hours ago

    Do you have any typical costs for various models, for a "typical" day of use? 6 hours of sitting at desk writing code (rather than code reviews etc)

  • wkirby 8 hours ago

    Looking forward to trying this out. An early comment: I would love to be able to override tool descriptions and system prompts from a config. Especially when working with local models, context management is king and the tool descriptions can be a hidden source of uncontrollable context.

  • earino 16 hours ago

    This looks very interesting. I wish it came with some guides for using it with a local LLM. I have an MBP with 128gb of ram and I have been trying to find a local open source coding agent. This feels like it could be the thing.

    • reissbaker 16 hours ago

      I'll add docs! Tl;DR: in the onboarding (or in the Add Model menu section), you can select adding a custom LLM. It'll ask you for your API base URL, which is whatever localhost+port setup you're using, and then an env var to use as an API credential. Just put in any non-empty credential, since local models typically don't actually use authentication. Then you're good to go.

      IMO gpt-oss-120b is actually a very competent local coding agent — and it should fit on your 128GB Macbook Pro. I've used it while testing Octo actually, it's quite good for a local model. The best open model in my opinion is zai-org/GLM-4.5, but it probably won't fit on your machine (although it works well with APIs — my tip is to avoid OpenRouter though since quite a few of the round-robin hosts have broken implementations.)

      • earino 16 hours ago

        Ok wonderful! Thanks.

        I'm trying to set it up right now with lmstudio with qwen3-coder-30b. Hopefully it's going to work. Happy to take any pointers on anything y'all have tried that seemed particularly promising.

        • reissbaker 16 hours ago

          For sure! We also have a Discord server if you need any help: https://discord.gg/syntheticlab

          • earino 15 hours ago

            Follow up question, can the diff apply and fix json models be run locally as well with octofriend, or do they have to hit your servers? Thanks!

            • reissbaker 15 hours ago

              They're just Llama 3.1 8b Instruct LoRAs, so yes — you can run them locally! Probably the easiest way is to merge the weights, since AFAIK ollama and llama.cpp don't support LoRAs directly — although llama.cpp has utilities for doing the merge. In the settings menu or the config file you should be able to set up any API base URL + env var credential for the autofix models, just like any other model, which allows you to point to your local server :)

              The weights are here:

              https://huggingface.co/syntheticlab/diff-apply

              https://huggingface.co/syntheticlab/fix-json

              And if you're curious about how they're trained (or want to train your own), the entire training pipeline is in the Octofriend repo.

        • jasonjmcghee 12 hours ago

          I think this might be your best bet right now. GLM-4.5-Air is probably next best. I'd run them at 8-bit using MLX.

  • john_max_1 15 hours ago
    • ZYbCRq22HbJ2y7 15 hours ago

      They should hide them, like Anthropic does, to confuse dependency hawks.

      https://deps.dev/npm/%40anthropic-ai%2Fclaude-code/1.0.69/de...

      • reissbaker 15 hours ago

        Lol! We're open-source, so there's no point hiding. Our actual non-devDependencies in our package.json is small, but there are a lot of transitive dependencies — downside of the Node ecosystem.

        I doubt we're particularly different in that regard from Claude Code, since we use the same frameworks (e.g. Ink for terminal rendering).

    • billycao 15 hours ago

      There are only 16 direct dependencies, and they all look pretty reasonable to me.

      Have you worked with any Node.js projects before? I'd actually say this is a relatively sparse list of dependencies for a user-facing tool.

  • esafak 10 hours ago

    How does it differ from existing ones like Aider and OpenCode, besides being less mature?

    • reissbaker 9 hours ago

      OpenCode doesn't handle thinking tokens particularly well, so the LLMs are dumber (it doesn't pass the encrypted reasoning tokens back during multi-turn). Aider is very different in terms of UX.

      Also, Octo has a couple of optional custom-trained ML models to autofix minor diff edit failures and JSON encoding errors. You'll notice on the Aider benchmarks that some LLMs end up failing due to edit format errors: Octo should have much fewer of those thanks to the autofix models.

  • ancientrevolver 15 hours ago

    Looks interesting! How would you say it compares against Claude/Gemini code or any of the other major terminal-based coding assistants?

    • reissbaker 15 hours ago

      It's quite similar to Claude Code. The main advantages are that it's super easy to use with different models when new ones come out (like GPT-5!), and with local LLMs, and we have some optional, custom-trained small models that help auto-fix diff edit failures and minor JSON inaccuracies — they work with any model and especially help with some of the open-source coding models.

      We also open-sourced the autofix models:

      https://huggingface.co/syntheticlab/diff-apply

      https://huggingface.co/syntheticlab/fix-json

      They're truly open source, not just open weight BTW: the entire training pipeline is in the Octofriend repo.

  • rbren 15 hours ago

    Quick plug for the OpenHands CLI: https://docs.all-hands.dev/usage/how-to/cli-mode

    We're working on creating an SDK that will allow other folks to build their own CLIs with OpenHands, so you can take advantage of our SOTA agent, but implement the TUI/GUI of your dreams.

  • insane_dreamer 9 hours ago

    The main problem for me is that afaik the only agent that works with Claude Max subscription is Claude Code.

  • dingnuts 15 hours ago

    wow the fake Studio Ghibli artwork is really unsettling. Seriously creepy uncanny valley vibes on top of the stolen style. I hate it. Please never do that again.

    • userbinator 5 hours ago

      The art is definitely creepy. I don't know how an octopus (or is that a decapus?) in a jar could be considered "cute". It reminds me of Cthulhu and undesirably branchy codebases.